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#71
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#72
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![]() I love Luclin hate PoP #60 level eq best eq
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"The MMO community exists in a vacuum....and the inmature behavior of its players is the sucking sound."
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#73
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![]() Luclin best expansion easily. Ogre models make it all worth it
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#75
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#76
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Guild Wars 1 has the best combat system and character customization of any MMO ever, and there were many builds for each class that saw high level play. If EQ had a similar system, you would definitely see at least 4 different kinds of Clerics being played on raids.
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#77
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![]() I actually like a lot of the Luclin content, what I didn't like is the game breaking mechanical changes. IE the Bazaar which made the economy impersonal, and POK books made the world so much smaller. I actually wish there was a version of EQ where the content from the new worlds is there, but these features are disabled.
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#78
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![]() I don't see why people are hating on Luclin so much.
The Nexus portals seem reasonable to me. I think on average it takes you 15 minutes to port somewhere? And they had so many continents at that point that you couldn't even just run if you wanted to. The PoK books are the ones that really trivialize travel. I just don't see the magic in 'WTS Sword of Power 250p' 'Will you take 225p' 'How about 230' 'OK, meet at T1' and the similarly inane conversations I have with dial a port. Luclin also had the start of a decent raiding content with interesting mechanics and the beginnings of a good tradeskill system. Verant was learning on the fly there. I also like the AA system as it gives you some means of improving your characters. It's kind of silly how on P99 you spend your 5000 hours tracking and poopsocking and yet you have no use for all of your gear other than more tracking and poopsocking. AAs would really help P99 tbh as it would be much, much harder to have 3-4 good characters parked everywhere. And focus items finally made caster itemization not suck as well as providing a sorely needed boost to casters. The problem with Luclin was that it was a) too grindy b) the graphics c) the lore was too bad. It was a really ambitious project that just wasn't quite done right. (all experiences based on TAKP) | ||
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#79
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Danth | |||
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#80
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