Quote:
Originally Posted by Sirken
[You must be logged in to view images. Log in or Register.]
I have fought for more earthquakes for a very, very long time. But I have no control over, or prior knowledge of Earthquakes / Simulated repops.
I don't claim the raid scene is perfect by any means, and if you have suggestions I'd very much like to read them over. Feel free to submit a forum petition, or shoot a PM.
|
Yea I get that it's a dev thing re: quakes. What we have now is an improvement in some ways. I think an hour's notice wouldn't be out of the question on quakes, if a server went down on live it would typically take time to restart/fix. It'd also mirror the hour that guilds had under FTE racing.
EQ was never intended for more than a few raiding entities per server. I'd have to sit down and ponder an entire server rule set. The issue is that every rule made creates unintended exploits.
More quake based repops mitigate the issues but don't eliminate them. I could think of a few things that would go a long ways but they would also require dev work. One example being automatic succor (whether logged in or not) as the quake hits.