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#101
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#102
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#104
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Its so absurd to me that people out there... people that play on p99... are like, 'you have no normal players and red players are jerks and crazy'
yall fuckers are all fuckn nuts | ||
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#105
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***Kind of like how you generalize all blue players as "fuckn nuts." | |||
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#106
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sigh
you seem to be dedicated to being right, im sorry your irl is so bad that you have to be such a scummer on an elf sim. but please tell me how were bad again. | ||
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#107
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I personally don't care what people have written about red or the players there. All the horror stories, true or false mean nothing to me. My reason for not playing on red is because it has no population. It hardly has 100 active players on it at peak time. This is awful. It's desolate bro. Dead. Normally when something is dead, we bury it and move on. For some macabre reason Rogean keeps this husk of a corpse going though. They really should just bury this dead server already so the 20 wishful red p99 people stop staring at it, hoping that one day it will return back to life. Then again, this dead server gives some people a real purpose. Maybe for their livelihood, it needs to go on till we all dead and buried ourselves. | |||
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#108
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Quote:
You're arguing with me on an emulated server of a dead game You're arguing with me on an emulated server of a dead game You're arguing with me on an emulated server of a dead game You're arguing with me on an emulated server of a dead game | |||
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#109
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Bump
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#110
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I do think Vallon/Tallon Zek were better. Wasn't it the case those on the same team couldn't attack each other? Either way, it was more controlled PvP on top of hte level limit, making it friendlier. I think it was also more RP-oriented.
I think with the pops being so low on red, maybe htey should try a team server. Keep in mind my PvP server of choice was Sullon Zek. I loved that server. I did have some alts on Vallon/Tallon. But to be curt, I liked hte mayhem on Sullon. It was a special thing to be able to kill and be killed by anybody. If it were me, I might alternatively setup a top 100 page for those who kill others the most, and also organize by guild. I know numbers can be a probelm, but you got to remember PvPer's are very competitive and love numbers. It's worth noting you don't get high numbers if you kill somebody lower level than yourself. You also can't kill the same player repeatedly for points. Back in the day, eqplayers.com kept PvP stats for all the PvP servers. It was part of the fun. Beyond that, it might also be worth wiping the PvP servers now and then. I've noticed in PvP MMO's wiping is a tool increasingly used to combat the wealth of top guilds. It resets the field, giving everybody a more equal chance. In Everquest it has an even bigger relevance, since twinks are commonly made to prey on the leveling population. A wipe eliminate them. One of the probelms with server wiping is when the server is approaching a wipe players may lose interest and wait for the wipe to finish before playing. This can be countered by only announcing the wipe date a week early and not making it too predictable when it'll occur. There migjht be other methods. Server wiping as a tool to counter unfair fights is still evolving.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
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Last edited by stormlord; 06-15-2017 at 09:25 PM..
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