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  #41  
Old 03-25-2017, 11:20 AM
Tenet Tenet is offline
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Default DOTs in groups

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Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
@swish: In almost all group situations, DoTs *are* a waste of mana. But even necros can perfectly use their mana in a better way, even if they just nuke.
I would say that necromancer have a selection of so many DOTs at their disposal, that you can choose the one what would sync with the group's kill speed. Especially on higher levels when monsters don't die from one or two swings of a twinked melee, you can adjust your DOTs in a way, that they tick their full length.

On low levels? Use utility DOTs, snare for example, or life leech. Manage the pull, realize that you ARE a CC class. Maybe DOT something what is the next on the kill list, and just standing there rooted for the moment, be creative.

I am just putting this out here for the newbie necros, as I also thought that it is the best to switch to nuking in a group for a long time in my career, thus converting your character to a lousy magician.

But you can do so much better. Using all these strategies mentioned already in the thread, you do not ever have to restrain yourself to nuking, you can be more useful in a group.

When you find that you constantly have to switch spells for your next minute of action, that is where you start playing your necromancer to its full potential. That is my experience at least and I am sure I am not even the best necro of p99 by far.

Scaleway - Auld Lang Syne
Last edited by Tenet; 03-25-2017 at 11:22 AM..
  #42  
Old 03-25-2017, 11:21 AM
Tenet Tenet is offline
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Originally Posted by Skinned [You must be logged in to view images. Log in or Register.]
As a shaman I can be the only priest in the group, slows and heals, with necro support, keep people alive quite easily, and the necro is still contributing to DPS substantially...
As a friendly shaman once told me in CoM: shaman and necro are BFF!

Scaleway - Auld Lang Syne
Last edited by Tenet; 03-25-2017 at 11:26 AM..
  #43  
Old 03-25-2017, 12:28 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Tenet [You must be logged in to view images. Log in or Register.]
As a friendly shaman once told me in CoM: shaman and necro are BFF!

Scaleway - Auld Lang Syne
with shaman slowing and regening, necro heals become easily enough to keep a group alive in most exp camps...necro heals don't really eat into their dps either.

its a solid combo...but both classes can usually be more efficient just solo'ing on their own. in level'ing my shaman i think i've only had 1 or 2 grps where there was a necro actually in grp playing that role.
  #44  
Old 03-25-2017, 12:56 PM
Teppler Teppler is offline
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Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
I would rather have consistent safe DPS in every single party in every single zone at any level bracket than a pseudo enchanter with less CC options for when a pet breaks and hulks you. Or a lazy pet attack shadowbond bot on mobs who don't live longer than 15 seconds.

You've made the argument for how LEET STATUSZ your Necro was every single day in KC ooc chat for almost 3 weeks straight now. I was one of the people routinely declining your Necro because you're entitled and lazy. You've been constantly crapping on people to take your poorly geared Necro alt over a monk in groups that don't need or want necros. I watched you leave an entire infernus party over them not desiring to pick up another monk and you swap to Necro at hands. Then you proceeded to flame and cuss them out in OOC. Classy.

Nobody owes your Necro anything. Any group at any time for any reason can say no and that's the end of it. Your abuse and harassment of groups in KC is ridiculous. The way you attempt to join parties on one character and convince them your alt Necro is just SO FRIGGIN GOOD is also ridiculous.

Necro is not a class that benefits well in a fast paced environment like KC. You're not Mana efficient on the mobs, you can't CC over half of them except root, your health transfer is mediocre, and taking on a hasted charmed pet is a huge liability in a 5man unless people babysit you. So you either have 3 people babysitting one bootleg Necro, or a summoned pet and mediocre DPS. Either way I'd rather take an actual DPS and save the trouble.

That, and you are remarkably abusive and entitled about what you feel your Necro is "owed" by groups and the server. Spoiler: it's nothing.
I don't know what your beef is with whoever you are referring to and I was willing to tolerate this post as just a difference of opinion but then you mentioned necro aren't that great in KC in particular because it's fast paced. That's where this post lost any credibility even as just a different point of view.

Rule of thumb- if there's undeads around, necro will rock that zone.
  #45  
Old 03-25-2017, 01:01 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
I don't know what your beef is with whoever you are referring to and I was willing to tolerate this post as just a difference of opinion but then you mentioned necro aren't that great in KC in particular because it's fast paced. That's where this post lost any credibility even as just a different point of view.

Rule of thumb- if there's undeads around, necro will rock that zone.
It really depends on the necro tbh...KC is fun zone because it lets lots of classes shine IF they play right. There is super wide gap between a bad/lazy necro in kc and a good one actually trying to play right.
  #46  
Old 03-25-2017, 01:02 PM
Teppler Teppler is offline
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A person playing a class poorly is not an indictment on the class it's an indictment on the player.
  #47  
Old 03-25-2017, 01:09 PM
fastboy21 fastboy21 is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
A person playing a class poorly is not an indictment on the class it's an indictment on the player.
yes, i wasn't insulting the class. the gap for certain classes is significant. the size of the gap is a function of the class abilities/mechanics. for necros, as a class, the gap is very big.
  #48  
Old 03-25-2017, 01:13 PM
Teako Teako is offline
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
A person playing a class poorly is not an indictment on the class it's an indictment on the player.
See: Having to babysit the necromancer. See: Pseudo-enchanter with less CC and lower utility.
  #49  
Old 03-25-2017, 01:17 PM
Jimjam Jimjam is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
A person playing a class poorly is not an indictment on the class it's an indictment on the player.
I somewhat agree with this point of view, I've seen mages not send their pets in until the mob is at 23%, but it is true to say some classes are much easier to play 'poorly' than others.
  #50  
Old 03-25-2017, 01:23 PM
Teppler Teppler is offline
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Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
See: Having to babysit the necromancer. See: Pseudo-enchanter with less CC and lower utility.

Sorry but you simply don't know the class well and you're spreading ignorance.

Especially if that's what you've bogged necro down to in KC of all places.
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