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  #21  
Old 03-13-2011, 09:09 PM
Bruno Bruno is offline
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Just tell your group you couldn't find the spell.
  #22  
Old 03-13-2011, 09:34 PM
guineapig guineapig is offline
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Honestly we did get a ton of advanced warning and I have always rotated my spellbook to have the first handful of pages be the spells I could ever need and obsolete spells have gone to the back pages.

There is no class in the game that will ever need quick access to more than roughly 6 pages of spells. Iv'e played every caster class now for long enough to be able to state this as fact.

And as previously stated, 10 full spells sets to memorize is huge when compared to not having anything of the sort available back in classic.
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  #23  
Old 03-13-2011, 10:17 PM
JayDee JayDee is offline
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I dread this change
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  #24  
Old 03-13-2011, 11:36 PM
dredge dredge is offline
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.
Last edited by dredge; 12-12-2012 at 09:08 PM..
  #25  
Old 03-14-2011, 01:10 AM
Toehammer Toehammer is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
I know, right clicking to hotswap spells on the go isn't 'classic' per se.. But it's just another time-sinky annoyance in a game that, at it's heart, is supposed to be fun. Not everything that happened post 1999 was Bazaar and Nexus-y. Some of it was simply just UI updates and devs going 'Jeez, this prob doesnt need to be this annoying. It's not like we're Amish here".

...

Thank you. Keep it Real. But not 'too' Real. [You must be logged in to view images. Log in or Register.]
Good post Miley. I have been trying to elucidate this logic to people for a while. Making the game more fun while keeping it non-WoWlike or Luclin-like is doable with some of the AWESOME changes Sony instituted. Purple item linking text makes selling/buying smoother, spellsets make things smoother, improved velious UI makes things smoother. When I started EQ in 1998 beta, I was slightly annoyed at the choppiness to gameplay/interface, however the game was so good I was hooked. In the original Diablo, you had to click the mouse incessantly to kill monsters, but in Diablo 2 you could just hold down the mouse button. Maybe the most prudent change in video game history, hehe. (although now and then I miss the tap-tap-tap-splurt of killing an enemy)

I think some people on this server get overly nostalgiac for EQ. People don't wanna look like a newbie poser; "dude their first album was the only good one" or "staring at the spellbook is so classic i love it". However the ones have been around since the very beginning can recognize some of the great changes. Spellsets are at the TOP of the list. Right-click spell list is cool too (although since spellsets are still around I am not really too mad).

Quote:
Originally Posted by dredge [You must be logged in to view images. Log in or Register.]
so can someone explain how you make a spell set and load it please?

I assume its like "/load spell set buffs " or something but what are the commands to save and load please?
To make it just right-click on the little book above your 8 spell hotbuttons and save spell set, and it will save the spell set as you name it with the current 8 spells you have out. I don't know of any "/blahblah" type command to save a spell set. However "/memspellset X" will memorize the spellset you named X. THat you can make a hotkey for... hotbutton bank 5 is all 10 of my spellsets... as a shaman this I cannot live without, especially on raids, if people be wanting buffs!

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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
i guess you can just have 50 saved partial spell sets and 10 full spell sets and just on the fly mix and go if you had to.
WHAT? partial spell sets? EXPLAIN MORE!
  #26  
Old 03-14-2011, 01:42 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Toehammer [You must be logged in to view images. Log in or Register.]
Good post Miley. I have been trying to elucidate this logic to people for a while. Making the game more fun while keeping it non-WoWlike or Luclin-like is doable with some of the AWESOME changes Sony instituted. Purple item linking text makes selling/buying smoother, spellsets make things smoother, improved velious UI makes things smoother. When I started EQ in 1998 beta, I was slightly annoyed at the choppiness to gameplay/interface, however the game was so good I was hooked. In the original Diablo, you had to click the mouse incessantly to kill monsters, but in Diablo 2 you could just hold down the mouse button. Maybe the most prudent change in video game history, hehe. (although now and then I miss the tap-tap-tap-splurt of killing an enemy)

I think some people on this server get overly nostalgiac for EQ. People don't wanna look like a newbie poser; "dude their first album was the only good one" or "staring at the spellbook is so classic i love it". However the ones have been around since the very beginning can recognize some of the great changes. Spellsets are at the TOP of the list. Right-click spell list is cool too (although since spellsets are still around I am not really too mad).



To make it just right-click on the little book above your 8 spell hotbuttons and save spell set, and it will save the spell set as you name it with the current 8 spells you have out. I don't know of any "/blahblah" type command to save a spell set. However "/memspellset X" will memorize the spellset you named X. THat you can make a hotkey for... hotbutton bank 5 is all 10 of my spellsets... as a shaman this I cannot live without, especially on raids, if people be wanting buffs!



WHAT? partial spell sets? EXPLAIN MORE!

say your mem'd spells looks like this

1) heal
2) heal over time
3) Direct Dmg1
4) Direct Dmg2
5) Snare
6) Gate
7) Buff1
8) Utility1

so you are on the fly and would really like to change your Direct dmg1 and direct dmg 2 spells to dmg/time1 and dmg/time2 spells. You also want to be able to switch back to those WITHOUT having to remem all your spells.

well you do this. You clear all you spell gems and make them empty. then you mem spell sets like this.

1)
2)
3) Dmg/time1
4) Dmg/time2
5)
6)
7)

1)
2)
3) Direct dmg1
4) Direct dmg1
5)
6)
7)
8)

now by saving these spell sets like this you can swap out spells in those slots while leaving spells that are memmed in the empty spots. Basically allowing you to do the same ability as right clicking to change spell files without having to worry about sitting down to mem all 8 spell slots. Reducing time, and just in case* you get hit before memming, you don't lose all of your spells.

Edit: This is what I meant by mixing partials on the fly. Any spell gem slot that is left empty when a spell set is saved will not be overwritten/erased when you load it. basically all current mem'd spells will stay the same unless there is a spell being loaded into that slot.
hope that explains it.
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  #27  
Old 03-14-2011, 02:13 AM
Randy Randy is offline
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Quote:
Originally Posted by Glorfinrod [You must be logged in to view images. Log in or Register.]
Is there a way to save/load spell sets with a text command? The velious style UI doesn't have the book button.
You can copy the spell bar file (EQUI_CastSpellWnd.xml) from the default UI into the Velious style one and its basically the same as the normal velious bar but with the book button added at the bottom. That's what I did.

As far as the change... as soon as I stop trying to right click an empty spell slot to add a spell I'll be fine with it.
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  #28  
Old 03-14-2011, 02:44 AM
Chrushev Chrushev is offline
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honestly i didnt even know about this. I always clicked spell in the book and on the bar like I did when i played on Live a decade ago....
  #29  
Old 03-14-2011, 03:57 AM
chuck norris chuck norris is offline
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This change was one of the worst decisions made thus far. Like many have stated it's impossible to bring this sever back to what it was like in 1999 and even if you could nobody wants to stare at a 640x480 spellbook for 35 levels.. People are here for the content of the world itself and to have fun with other people, not silly ui nostalgia. We came back because live was too big and empty and many of us didn't get to experience enough of EQ back in it's prime. I can remember when they did ui or gameplay updates I never thought "that was a bad idea." Even live UI right now is good it's all the new world content that killed it.

Many more people can appreciate that the devs will leave in some great ui changes while we get to experience classic content.

Lets take a small look at some of the things that are still here and some that are gone and see what the benefit of removing them is for the players.

/autofire - removed - benefit: now rangers can't be super OP with the awesome bows that are available, instead we can work with the CD bug that will reset your button CD if you hit it too fast.

Right click spell listing - removed - benefit: ?? we're closer to staring at the book for 35 levels but without killing the entire population.

Detrimental spells wearing off message - implemented - not 99 - benefit: self explanatory. great update

Pet buff window/buff wearing off message - removed - benefit:none Now without the spell explinations we just get to guess timers on every beneficial spell cast on any npc.

/melody - removed - benefit: ? 6 second durations are awesome to have to spam

new merchant windows- implimented -not 99 - benefit: players can arrange wares by name, price, or quantity. Great feature

There are many many more features to go through but the principle is the same. The devs keep removing good things about the game trying to get closer to classic to what end? We will (hopefully) never get back to that point, and if we did; it's my personal opinion that the server would be worse off for it. We aren't going to get more people here because the UI sucks more like classic. Furthermore there are many updates that can be "fixed" but were left in the game because it just makes it better and even the devs see that.

/rant off

disclaimer: I appreciate all work the devs/gm's do and am in no way discrediting them, only providing constructive criticism. lolz
Last edited by chuck norris; 03-14-2011 at 05:03 AM..
  #30  
Old 03-14-2011, 04:50 AM
zianlo1 zianlo1 is offline
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This is along the same lines as having the compass or even newbie area maps. It doesnt affect gameplay at all, its just a nicety to have.

Also, who are the dumbasses who add tags to these threads??? Most of them are stupid as shit.
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