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  #81  
Old 06-14-2016, 12:26 PM
maskedmelon maskedmelon is offline
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Originally Posted by Taysh [You must be logged in to view images. Log in or Register.]
I still don't agree with 3 named camp's = 1 camp. I have been here plenty of times and see people in King room and in Champion room in the past.
You are right per the rules. Camps are LoS and if one or more people are camping multiple named, then they must concede one if another player asks. It is up to the existing camp holder to choose which they concede though.

Didn't read the rest of the thread, but if you went about it politely and they told you to fuck off, then fuck them. Whether you behaved foolishly in the past or not does not entitle them to respond as asshats if you engaged them reasonably.
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  #82  
Old 06-14-2016, 12:52 PM
Tenlaar Tenlaar is offline
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Where is this rule that you can't camp two named that spawn in the same room?
  #83  
Old 06-14-2016, 01:19 PM
Crawdad Crawdad is offline
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Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
You are right per the rules. Camps are LoS and if one or more people are camping multiple named, then they must concede one if another player asks. It is up to the existing camp holder to choose which they concede though.

Didn't read the rest of the thread, but if you went about it politely and they told you to fuck off, then fuck them. Whether you behaved foolishly in the past or not does not entitle them to respond as asshats if you engaged them reasonably.
Short of someone in LGuk trying to claim Frenzy, AM and Lord, I don't think there's a case where this is remotely true. You can claim any static spawns and within reason, as long as you can kill them all, they're yours.

Also, what's with this focus on LOS and being "on the spawn"? Since when have we expected Exp groups to sit on top of spawns to claim a camp? The entirety of most Exp sessions in EQ is finding a safe spot to pull to and setting up camp. This "sitting on spawn" stuff is something lawyerquest created and not reasonable for most people Exping.
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  #84  
Old 06-14-2016, 01:21 PM
Crawdad Crawdad is offline
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Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
Short of someone in LGuk trying to claim Frenzy, AM and Lord, I don't think there's a case where this is remotely true. You can claim any static spawns and within reason, as long as you can kill them all, they're yours. You just can't claim multiple camps.

Also, what's with this focus on LOS and being on the spawn? Since when have we expected Exp groups to sit on top of spawns to claim a camp? The entirety of most Exp sessions in EQ is finding a safe spot to pull to and setting up camp. This sitting on spawn stuff is something lawyerquest created and not reasonable for most people Exping.
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  #85  
Old 06-14-2016, 01:22 PM
Pokesan Pokesan is offline
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troxx with the shameful self quote
  #86  
Old 06-14-2016, 01:29 PM
maskedmelon maskedmelon is offline
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Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
Those rules only apply when I think they should, because I am less selfish and greedy than other people who are more selfish and greedy.
Oh yeah?
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  #87  
Old 06-14-2016, 04:19 PM
wwoneo wwoneo is offline
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Originally Posted by wwoneo [You must be logged in to view images. Log in or Register.]
Eunomia On Camp Definition (Must be within sight of one vantage point)
[5/3/2015 7:43:31 PM] Eunomia: As the server gets busier, people are fighting over more spawns. I want to make sure we are all on the same page. I am going by* the play nice policy. We do not define camps. Camps are determined by spawn points. Players may claim a "camp" of spawns if the spawn points are visible from one advantage point, the "camp". Anything else they are killing is considered* a second, third etc camp. Once contested, the group there first must pick the area they want to hold. The group contesting may then pick an area left open. If there are mobs left over, they must negotiate. If they cant, they only get one "camp" each. (They seem to work it out better if that is the other option). If players can work out agreements on their own, we dont care what they do. Someone said, what about a dungeon where there are corners. They need to pick the area / spawn point they want and stay there. If no one claims the mob around* the corner, they can pull it until someone else claims it. If someone does claim the spawn point around the corner, they may not pull through that camp to theirs. They would need to move to the spawn if they want something beyond (ie dungeon crawl).

TL;DR
This is how P99 Staff treats a camp. If you can see the spawns from one vantage point, that constitutes the camp. You can see all 3 of the spawn points from either champion or king room. Therefore, it is one single camp. I hope this clarifies things for everyone.
This is a direct quote from the staff. Do you guys not read?
  #88  
Old 06-14-2016, 04:30 PM
Crawdad Crawdad is offline
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Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
Oh yeah?
You F&R guys are weird. Didn't notice this got moved until I quoted myself trying to edit [You must be logged in to view images. Log in or Register.]

If you want to reply with a source or example contrary to what I said, I'm happy to reply. Otherwise I guess continue doing whatever you do here.
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  #89  
Old 06-14-2016, 04:45 PM
Xaanka Xaanka is offline
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10 pages? this would have never happened on red.
  #90  
Old 06-14-2016, 05:01 PM
Spyder73 Spyder73 is offline
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Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
10 pages? this would have never happened on red.
You have to have people to play with in order for there to be disputes - DERP
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