Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 02-22-2011, 06:27 PM
Stefen Stefen is offline
Sarnak


Join Date: Nov 2010
Posts: 272
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Uthgaard said that there will be no level caps on any mezzes in Kunark. Is this inaccurate, classically?
heh, yes, extremely inaccurate for bards and enchanters. Level 56+ mobs were immune to most stuns, including mezzes, with a few notable exceptions. The cleric stun line should not work on mobs 56+, dazzle will not work 56+, bard mez will not work 56+, whirl, color stuns, etc all useless on mobs 56+.

I remember this clearly, as healing mobs like Myconid Adepts were very annoying when you didn't have an enchanter with GoK to interupt their cheals.

Enchanters get glamour of kintaz at level 54, a relatively high mana cost mez compared to dazzle. It allows them to mez mobs up to level 57, but the spell is 125 mana for only 9 ticks - 36 seconds. This is what is used on juggs in sebilis, on mobs in the upper islands of air, etc.

At 59 enchanters gain Rapture, an unresistable mez that works on mobs up to level 61. Rapture lasts 7 ticks (42 seconds) and had a recast of 24 seconds, meaning you were restricted to mezzing one mob at a time in most cases if those mobs were 58+.
Last edited by Stefen; 02-22-2011 at 06:29 PM..
  #52  
Old 02-22-2011, 06:30 PM
DevGrousis DevGrousis is offline
Fire Giant

DevGrousis's Avatar

Join Date: Feb 2010
Posts: 696
Default

what about soothes and lulls? will camps be breakable?
__________________
Quote:
Poor life decisions and planning. I call them RL n00bs. Get RL levels while you are young.

Asher
  #53  
Old 02-22-2011, 06:32 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Stefen [You must be logged in to view images. Log in or Register.]
heh, yes, extremely inaccurate for bards and enchanters. Level 56+ mobs were immune to most stuns, including mezzes, with a few notable exceptions. The cleric stun line should not work on mobs 56+, dazzle will not work 56+, bard mez will not work 56+, whirl, color stuns, etc all useless on mobs 56+.

I remember this clearly, as healing mobs like Myconid Adepts were very annoying when you didn't have an enchanter with GoK to interupt their cheals.

Enchanters get glamour of kintaz at level 54, a relatively high mana cost mez compared to dazzle. It allows them to mez mobs up to level 57, but the spell is 125 mana for only 9 ticks - 36 seconds. This is what is used on juggs in sebilis, on mobs in the upper islands of air, etc.

At 59 enchanters gain Rapture, an unresistable mez that works on mobs up to level 61. Rapture lasts 7 ticks (42 seconds) and had a recast of 24 seconds, meaning you were restricted to mezzing one mob at a time in most cases if those mobs were 58+.
You should probably mention this here:

http://www.project1999.org/forums/sh...ad.php?t=26504

was it a hard level cap, or was it just extremely difficult to land a mez on 45+ (or later, 56+) mobs?
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #54  
Old 02-22-2011, 06:35 PM
Stefen Stefen is offline
Sarnak


Join Date: Nov 2010
Posts: 272
Default

Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
what about soothes and lulls? will camps be breakable?
The pre-50 lull->pacify line all capped at level 55 mobs, but there are 51+ lulls available to clerics and enchanters, like wake of tranquility, that function on mobs as high as level 60.

Camps are certainly breakable, as there is never a limit on root spells, and the 56+ restrictions don't apply to the vast majority of grind camps in kunark. That said, when going deep into sebilis to camp myconids or juggs, a good monk is very valuable.
  #55  
Old 02-22-2011, 06:35 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by KilyenaMage [You must be logged in to view images. Log in or Register.]
They should just remove the Hybrid Penalties at Kunark release -- I think we would see alot of people dropping their mages/druids if they were able to play a Hybrid with a reasonable XP gain.
Would be awesome in one respect, but i doubt they'll do it
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #56  
Old 02-22-2011, 08:28 PM
fugazi fugazi is offline
Sarnak

fugazi's Avatar

Join Date: Jun 2010
Posts: 444
Default

It would give us a nice extra bunch of tanks and less soloists, that's for sure.
__________________
  #57  
Old 02-22-2011, 08:30 PM
DevGrousis DevGrousis is offline
Fire Giant

DevGrousis's Avatar

Join Date: Feb 2010
Posts: 696
Default

p1999 = solo server. just less so than the rest of the emu servers
__________________
Quote:
Poor life decisions and planning. I call them RL n00bs. Get RL levels while you are young.

Asher
  #58  
Old 02-23-2011, 02:25 AM
parlay1 parlay1 is offline
Kobold


Join Date: Jul 2010
Posts: 142
Default

Do they plan to stop releasing the expansions here on p1999 eventually before they get to what ruined the game?
  #59  
Old 02-23-2011, 05:36 AM
Fromage Fromage is offline
Kobold


Join Date: May 2010
Location: Ottawa, Ontario
Posts: 195
Default

Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
p1999 = solo server. just less so than the rest of the emu servers
If you're good at your class, chances are you'll always find a group, hybrid penalty or not. It's not going anway any time soon, deal with it.

Note! I'm singling out you because you seem to be the most vocal about hybrid exp penalty. It sucks, i agree, but it's not gonna change because you want it to. Make yourself invaluable to groups, pull massive exp without wiping, get added to friends lists, repeat as necessary til 60.
__________________
Kalmy 55 Paladin
Bleach 60 Rogue
  #60  
Old 02-23-2011, 05:48 AM
DevGrousis DevGrousis is offline
Fire Giant

DevGrousis's Avatar

Join Date: Feb 2010
Posts: 696
Default

Quote:
Originally Posted by Fromage [You must be logged in to view images. Log in or Register.]
If you're good at your class, chances are you'll always find a group, hybrid penalty or not. It's not going anway any time soon, deal with it.

Note! I'm singling out you because you seem to be the most vocal about hybrid exp penalty. It sucks, i agree, but it's not gonna change because you want it to. Make yourself invaluable to groups, pull massive exp without wiping, get added to friends lists, repeat as necessary til 60.
You are definitely right. there are plenty of groups out here, and if you do well and friend people it isnt super tough. But there are definitely an over abundance of nec/mag/dru's on our server, and the penalty has a lot to do with it. I've kind of come to peace with the fact that it'll go away when it goes away (mainly because i've fallen in love with my Enchanter, love grouping love soloing and my class excels at both, with a minimal penalty) BUT its just a shit sandwich, and i hate them damn shit sandwich's [You must be logged in to view images. Log in or Register.]
__________________
Quote:
Poor life decisions and planning. I call them RL n00bs. Get RL levels while you are young.

Asher
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:59 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.