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  #11  
Old 04-26-2016, 07:43 PM
Detoxx Detoxx is offline
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Quote:
Originally Posted by Culkasi [You must be logged in to view images. Log in or Register.]
Hopefully that wasn't the case because as we discussed earlier today that is a pipe dream that will never come true.

The rule in place on the back of guilds getting trained in ToV, and the rule was in place so that you no longer had to pull dragons all over the place and had an hour to go and kill them. For some reason Aftermath and Awakened still aren't doing that, but that was the intention of the rule when it was discussed.
BDA, Anon and Divinity have all had multiple kills in ToV since these rules were implemented. You all have pulled to west zone out. Also, good luck clearing to Trips or sisters in an hour or less. This is much different than live. On live there was maybe one or 2 guilds even capable of NToV, not 7.
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  #12  
Old 04-26-2016, 07:50 PM
bktroost bktroost is offline
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Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
BDA, Anon and Divinity have all had multiple kills in ToV since these rules were implemented. You all have pulled to west zone out. Also, good luck clearing to Trips or sisters in an hour or less. This is much different than live. On live there was maybe one or 2 guilds even capable of NToV, not 7.
your classic>my classic.

Same fight, different thread.
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  #13  
Old 04-26-2016, 07:59 PM
Detoxx Detoxx is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
your classic>my classic.

Same fight, different thread.
It's not about my classic or your classic etc it's about working with what we have here. On Project 1999. Clearing to mobs is not realistic. The nightmare that would entail is so much worse than the current. It was done on live different because of different circumstances. We need to work on a realistic plan. This back and forth of how it should be is getting us no where.
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  #14  
Old 04-26-2016, 08:16 PM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
BDA, Anon and Divinity have all had multiple kills in ToV since these rules were implemented. You all have pulled to west zone out. Also, good luck clearing to Trips or sisters in an hour or less. This is much different than live. On live there was maybe one or 2 guilds even capable of NToV, not 7.
BDA and Div/Anon have kills from an earthquake situation and a mass concession of dragons due to Vulak aggro. It's not like we won them.
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  #15  
Old 04-27-2016, 03:01 AM
raato raato is offline
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I don't think any ruleset or amount of clarification will help to make raid scene "better" and more enjoyable for majority when there is people who intentionally are pushing as far as they can without going over the edge and trying to find every loophole they can possibly get benefit from and when their mindset is that its not cheating unless you get caught. And when there isnt someone supervising the rules 24/7 and enforcing them.

If players want it to be a shitshow, let it be. If GMs want it to be PVP environment on PVE content, just let it be. So go ahead and remove all the rules from ToV, Kael, VP etc. and let the anarchy rule for a while and see if players can actually grow up and make agreements that work for all of us. And I guarantee we have a working raid scene in 3-6 months.
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Old 04-27-2016, 11:41 AM
bktroost bktroost is offline
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Or just split us out. I mean come on, CSG spent over 200 man hours on monday trying for every mob on the table. Every single one just to see if we could get FTE. I didn't understand why so many people were spamming clickies or how I was constantly being outrun by people who I had a huge head start on. I kept wondering if it was because I was a halfling or something, but I knew it wasn't a fair fight.

Do I HAVE to learn how to cheat (and i hear those people are being banned/suspended) in order to play on this server? Next time we fix the rule to something we think works it will be a whole new set of mechanic manipulation that GMs will have to create 500 new micro rules for every clicky item and mechanic.

I have to imagine that the reason for this is because they WANT to play that way. Why can't we split the server so that those who want to play that way and those who want a rotation can live in peace? We haven't really discussed that because we keep dismissing it. Put stock into it and you will have the clarifications you want.

The AAs can make their player made agreements (which i do not enjoy signing off on anything that break server rules) and essential craft the environment they want to live in. They won't have to deal with us casuals who won't sign player made agreements, don't want to train mobs around and won't use item manipulation to give us unsportsmanlike (or illegal) advantages.
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  #17  
Old 04-27-2016, 12:03 PM
Breaken Breaken is offline
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I'm not sure what player agreements you think we have. I can think of two..

Lord Yelinak you have 2 minutes? to get her to summoning range, or you are stalling.

Plane of Growth, if a guild starts clearing, it is theirs until they leave. This prevents Tunare snipes.

Neither of these break any server rules. Also, you are complaining about people using clickies... Awakened asked for the footrace rules to be amended to allow for Spirit of Scale. Allowing this would negate any clicky advantage and bind sight advantage.
  #18  
Old 04-27-2016, 01:37 PM
Kileras Kileras is offline
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can we add crown of rile spam so you can spam jump to the list of racing stuff that isn't fair to all participating? Should we also remove non LoS bard pulling ? The goal was to try and level out the playing field, and as you can see from this thread I don't think many find it very level.

It would be great to know if the spirit of the rule was to prevent train pulling, or if it was to prevent needing multiple coth mages parked coth ducking to secure FTE on anything in NtoV. It would be clear to tell if the new changes/rules helped alleviate any of that or not. The one hour to engage rule I think is a fantastic step towards making the mobs more open to lower tier guilds, but if the name of the game is still training around to the primary kill points ( west and entrance ) it is somewhat of a null point unless on a quake.

anonymous was able to survive in ToV on last quake because of people being busy elsewhere. any situation where csg/AA/div/anon/bda go for NtoV will be an absolute and complete mess.
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  #19  
Old 04-27-2016, 01:44 PM
Breaken Breaken is offline
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Quote:
can we add crown of rile spam so you can spam jump to the list of racing stuff that isn't fair to all participating?
Again, we asked for Spirit of Scale to be allowed, since using your Crown, or lev jumping in kael, or any other trick (Bind Sight), would cancel your Scale, leaving you way in the back. Haven't seen this change yet, but I personally think it is the easiest fix to the most issues.
  #20  
Old 04-27-2016, 05:00 PM
Detoxx Detoxx is offline
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Quote:
Originally Posted by Breaken [You must be logged in to view images. Log in or Register.]
Again, we asked for Spirit of Scale to be allowed, since using your Crown, or lev jumping in kael, or any other trick (Bind Sight), would cancel your Scale, leaving you way in the back. Haven't seen this change yet, but I personally think it is the easiest fix to the most issues.
I have no issues with this. After Kreizenn would certainly be interesting.
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