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#51
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Sirken's own post in this thread. That's where my confusion stems. I understand sort of the idea behind the FFA thing but I don't understand it if the guild wiping is still locked in. If you're still locked in, it should still be your mob. It would put a much larger cost on gambling with a mob you don't know whether you can kill or not. Quote:
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Last edited by Daldaen; 04-13-2016 at 12:38 PM..
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#52
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Never mind -- I see Sirken's amendments posted back on page 1 of this thread.
I still don't know why this amendment is necessary though. It was so simple and easy as it was originally stated. If my guild gets FTE and 'wipes' after 5 minutes because we trained ourselves, or it was an accidental train ... I don't really understand the logic in saying the mob is now FFA. Again -- the rule was beautiful as it was originally written. It is now complicated and I see your point. ~Phiren Azure Guard | ||
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#53
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So then, let's define a wipe so it's black and white.
If 10+ people from your guild die, that is a wipe. If 9 or less people from your guild die, but the other 50+ manage to camp out safely... this is not a wipe. Boom! done! Now we get to count corpses too! [You must be logged in to view images. Log in or Register.] ~Phiren Azure Guard | ||
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#54
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if you pull a mob into camp and it leaves your camp still breathing then you failed, pretty simple hehe. aborting a kill is equivalent with wiping.
getting FTE gives you an attempt at the mob and 60 minutes to prepare that attempt, it doesnt give you an hour of unlimited attempts, that would be silly.
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Pint
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#55
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I can see us picking partial windows of some mobs next week and give it a shot. We are not going to contest 30 mobs because we don't really want to kill 30 mobs, so we'll pick our spots and see how it goes and learn from it. Looking forward to race a bit in ToV myself [You must be logged in to view images. Log in or Register.] And as someone else said, lets get all mobs back on the same timers, this thing with earthquake resetting some timers and not others is a mess.
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#56
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i mean all of ToV was in window during prime time in the evening, idk how much better it can get than that. it was like 17 simultaneous mobs.
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Pint
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#57
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For EST guilds, you're right Pint! But many guilds operate outside of that timeslot.
And of the 19~ hour window which started around 4PM... From 4PM to Midnight only.. I think 4? Raid targets of the 17 in window spawned. Nearly half the window and only a quarter of the target spawned during it. Bad luck.
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#58
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yea but you cant gauge how good a window is on when the mob finally pops, a big chunk of the windows fell into good time slots for pst, cst and est.
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Pint
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#59
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anonymous/divinity raced on 4 mobs and were close enough on most of them to be there next week.
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Fugues - 60 bard <Anonymous>
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#60
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Quote:
1) We chose to do our first ringwar at 11am US eastern (prep at 10). That should tell you something about our wheelhouse hours when we an field a legit mate force. 2) Although it might be hard for some to believe, we've really got to pick our windows. We only have so many cycles to burn on EQ. For most in CSG, EQ is entertainment/recreation that really has to take a backseat to family and other obligations. And I'm not saying that's not true of other guilds. But we seem to recruit the people who have less time to devote. Those with more and who are configured differently end up in the more 24/7 guilds.
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