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#11
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![]() Thank you all for the great advice!
I've pretty much narrowed it down to the Magician and Rogue. I'll probably go with Rogue -- since that was my role in the original group. Now I just have to wait for the Titanium discs to arrive. Sigh.... Looking forward to seeing everyone in game -- watch your backs and your pockets! [You must be logged in to view images. Log in or Register.] | ||
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#12
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#13
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![]() Rogue - DPS and picklock puts this ahead of rest.
Bard - Overlaps with enchanter. Shaman - Druid can do support heals, Enchanter can slow/haste Wizard - Druid can port. Magician - A decent pick if you'd rather caster. Really any 6th pick is going to be awesome in that group.
__________________
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#14
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#15
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![]() Rogue for CRs, great manaless DPS, scouting and whatnot.
Bard for travel, overhaste and general coolness. Shaman would actually probably be best. With a shaman, this group could put Ixiblat on farm status... 70% of WW dragons and who knows what other cool things. By all means, no magician. 99% of the time it's just a weak DPS that can create trains. | ||
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#16
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![]() 2nd ench. They are the best dps in the game.
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#17
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![]() mages really aren't as bad as people make them out to be, especially if all you need is DPS. 54+ water pet with focus does ~40-50 dps if it can backstab, plus another 20 from Burnt Wood Staff spam.
also Malo/Mala would be very useful to this group | ||
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#18
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#20
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![]() I'm on board the Magician train on this group. The impact that Mala will have can not be overstated.
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![]() Millburn Pennybags - Blue Palmer Eldritch - Teal | ||
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