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  #41  
Old 09-27-2015, 09:20 PM
SamwiseRed SamwiseRed is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Only 14? Heh you're in for a rude awakening. Try like 18-20 hr a day.
18-20 is pretty casual around here.
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  #42  
Old 09-27-2015, 09:30 PM
jcr4990 jcr4990 is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
18-20 is pretty casual around here.
I was giving a modest estimate
  #43  
Old 09-28-2015, 01:55 AM
cronik cronik is offline
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If xp is 500%, I'll seriously consider rerolling after the first painful death (5+ hrs surviving). If it's 2-300%, I won't even consider it... it'll be a one-shot deal and after the first "real" death I'll be done. I imagine this will be true of many.

On corpse rotting: lvl based, imo. if corpse is like 40+, I'd say turn off corpse rotting entirely. Someone could die either in a dungeon or to guards in some obscure location and someone else can stumble on the corpse 2 weeks later and it'd still be relevant. it's not like lvl 40s can generate a lot of corpses...

on lvl 1 immunity, it's a tough call. griefing will suck on either side of the coin. Maybe a timer on pre-lvl6 immunity, like 30m? It'd help prevent muling and crafting nonsense, amongst other things.
  #44  
Old 09-28-2015, 09:18 AM
Sirken Sirken is offline
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one of the bigger issues with level 1s is not that level 1s will be griefed. at level 1, you really have nothing to lose on a discord server. i think the bigger concern is players rolling on level 1 characters, and using those characters to train and grief other leveled up players, essentially destroying the higher level toon, all while being immune from pvp, and nothing to lose from a pve death.

just my opinion, might not be the same for all of staff, could be wrong though, /shrug
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  #45  
Old 09-28-2015, 10:13 AM
Chrisjones70 Chrisjones70 is offline
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Doubt that will be the case...The safest player will win this. Anyone can loose concentration and die or get sneaked up on while mid fight.

Even if people are on for 18 or 20 hours a day, they may have to start again when you log on for your casual 2 hours
  #46  
Old 09-28-2015, 10:17 AM
Furniture Furniture is offline
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Why make it a race to level up first and not make a score based on a combination of lvl/kills/deaths?

So in order to win on this pvp you must demonstrate:
1)That you can avoid pvp the best
2)You can pve the best/fastest

stupid...
Last edited by Furniture; 09-28-2015 at 10:21 AM..
  #47  
Old 09-28-2015, 10:27 AM
Chrisjones70 Chrisjones70 is offline
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With levels comes power, but I like that idea best with more kills of higher levels = points, if u do it to low could have a bunch of friends purposely getting killed to give points away.. just do like live , points for kills and u loose 50% if u die
  #48  
Old 09-28-2015, 10:46 AM
hammbone hammbone is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
one of the bigger issues with level 1s is not that level 1s will be griefed. at level 1, you really have nothing to lose on a discord server. i think the bigger concern is players rolling on level 1 characters, and using those characters to train and grief other leveled up players, essentially destroying the higher level toon, all while being immune from pvp, and nothing to lose from a pve death.

just my opinion, might not be the same for all of staff, could be wrong though, /shrug
Lv1 in non-newb zones = FFA imho.

@lv1 you bob 'em like a bixie
  #49  
Old 09-28-2015, 10:49 AM
Gustoo Gustoo is offline
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Because you can exploit friends for pvp points. You can't exploit friends for levels. If you are high level you are a threat and a target and you will be hunted. Don't worry about that. It will be all about pvp since killing someone sets them back so far and eliminates them as a threat.
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  #50  
Old 09-28-2015, 12:00 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
one of the bigger issues with level 1s is not that level 1s will be griefed. at level 1, you really have nothing to lose on a discord server. i think the bigger concern is players rolling on level 1 characters, and using those characters to train and grief other leveled up players, essentially destroying the higher level toon, all while being immune from pvp, and nothing to lose from a pve death.

just my opinion, might not be the same for all of staff, could be wrong though, /shrug
They might have something to lose, their patience, after a crew of griefers camping the noob area kills their 20th attempt at making a toon. You cant prevent it entirely, but id put some thought into trying to circumvent some of that. Thinking about it that will probably be a winning strategy. Have a crew of people killing everyone they see in the noob zones while another crew goes off to try to race to 50 to dominate.

Quote:
Originally Posted by hammbone [You must be logged in to view images. Log in or Register.]
Lv1 in non-newb zones = FFA imho.

@lv1 you bob 'em like a bixie
Good idea. Theres probably something there to think through to prevent training without draining GM resources.

If you guys plan to have a forum for discord, id say the sooner the better. Because the dominant crews are already organized and set up. They just need to say lets do this! People who might be new, returning, casuals would benefit from an early release of the forums so they can organize themselves in advance. Though they could just use a thread here but still it would build up excitement and motivation to set something up so theyre not soloing at the starting line.
Last edited by Tradesonred; 09-28-2015 at 12:27 PM..
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