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  #81  
Old 08-07-2015, 06:47 PM
hammbone hammbone is offline
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Item loot = thriving
Players police themselves
d-bag toxic bastards get shit on errday, will be forced to pvp almost naked
  #82  
Old 08-07-2015, 07:27 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
srs question,

why do you think that a new pvp server would end up any different than the current pvp server after a year?

(this is not in RNF for a reason. if you dont have anything to contribute, don't post here)

<3
Sirks
LOL classy, right off the bat call people with opposing viewpoints nerds, and then warn them this isnt RnF. Even if youd wipe now, most people who wouldve given red a chance by now understand what kind of established core resides here. If youd wipe, itd probably just be that core again and a couple more folks. The window of opportunity to wipe was before Kunark, and that is long gone. I dont think there would be enough critical mass to get another server going now. People just didnt have time to get settled on server, create multiple guild oppositions with xp loss in pvp griefing them the fuck out.

This is what went wrong with server as i dont care to retype or update

http://www.project1999.com/forums/ar.../t-138880.html

Staff basically watched as holo depopulated server and reacted way too late. If youd have reacted early, server might be 800+ or not, well never know. But it was at 600 starting out. Lots of these people will never come back. Maybe it wasnt all misdirection and just lack of resources to keep tabs on what was going on, maybe my expectations were too high. Still people bitched and complained for the longest time about problems on red and it took forever for staff to react. By then pop was drained the fuck out and server never recuperated from that bonsai start.

If the toxic elements didnt have the means to establish their dominance on the server for such a long time during the early years of server, then a chance would have existed for them to be weeded out by other groups of people. If it wouldnt have been such "fun" to watch the server population drop as you bind camp people, 10vs2 them repeatedly with xp backlog then you might have attracted different kinds of players. But hey this isnt COD so what the fuck do i know.
  #83  
Old 08-07-2015, 07:31 PM
georgie georgie is offline
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Too bad they removed classic xp after it dunked half the server
  #84  
Old 08-07-2015, 07:34 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
I agree with this poster:

02-09-2014, 11:39 AM
"Most guilds give up trying to contest Nihilum. This is explained to devs in and out repeatedly by persistent annoying people like me, with no action taken for a year+ to correct the situation, leading to a scenario where its basically join Nihilum or dont see end game content. Nihilum then gets a year+ of gearing up free lunch uncontested because of the ruleset."

Nothing will ever change here, Nihilum will always dominate.
I mean Nihilum was just doing what empire is doing now, cept they didnt have that much of a gear gap, it was all about numbers and people not wanting that xp loss. Like i said, server is done because you cant re-create 2011 conditions. I dont think the motivation is there 4 years later to start over and hope that it will turn out different. It was staff responsability to reboot the server early when it was still time.
  #85  
Old 08-07-2015, 07:37 PM
hammbone hammbone is offline
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You cant treat EQ like an FPS game. You need to have RISK/REWARD. The point of item loot isn't to be an FPS game... it's risk/reward.. d-bags get their shit pushed in
  #86  
Old 08-07-2015, 07:44 PM
Telron Telron is offline
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Wipe and lock at classic. Game world too big to facilitate meaningful pvp with a 200-300 pop. This is a PVP server not a progression server. Let those nerds play blue.

I think the past several years have shown that only 15% of the population gives a shit about PVP and we are not ever likely to get more than 300 avg players. Spread that over 2 expansions and your not gonna see alot of PVP.
  #87  
Old 08-07-2015, 07:58 PM
HarrisonDeliSlicer HarrisonDeliSlicer is offline
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I'm a wipe it clean nerd.
  #88  
Old 08-07-2015, 08:03 PM
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Yeah a nice hard coded teams box to duke it out on with people I can't fight because hard coded teams, PASS

Que up that /duel
  #89  
Old 08-07-2015, 08:17 PM
Snapple Snapple is offline
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  #90  
Old 08-07-2015, 08:24 PM
Bokke Bokke is offline
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I sincerely think that a teams server would flop, and I wouldn't play on it unless it had a discord team.

I think the main boon of having a new FFA server though would be the clearing of the massive wealth build up, the cleaning of 3 years of Kunark and RMT, etc. It's a fresh start and after 5 years maybe it would end up the same but those five years would probably be a lot of fun.

If it was advertised that a new server was starting and following the classic timeline im sure new people would come play.

edit: there's also been a lot of patching and hard work put into fixing bugs and all that sort of stuff. The effect on the game from that may be small or large but it would be nice to consider red99 a 'beta' and start it over again.
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