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#1
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![]() I just started playing on Project1999 recently. I'm running on Ubuntu 15.04 via Wine. The game runs great...when I can actually get a server list. Is it common to have to login 10+ times before getting a server list? Unfortunately I don't have a separate Windows box to test from to see if this is some sort of Wine related problem.
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#2
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![]() yea dude, ive been having the same problem and its with your isp. supposedly the blank screen is due to packet loss, and the only reason why you arent getting an error dialogue is because the p99 devs hacked the login page to refresh instead of erroring out (which is a good thing).
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#3
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![]() I get this intermittently. Never at 5:15 AM, but often in the evening (primetime.) I have Comcast as my ISP - how about you, Shak? My parents are TimeWarner and I've never had a problem logging in from there, and I have a ski shack up north that is also TimeWarner and I've never had trouble logging in from there either.
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#4
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![]() Yes. It's due to packet loss.
EQ is not very tolerant of bad connections. Its probably not your modem/router. Just bad service from the shitty tier 1 networks between you and P99. | ||
#5
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![]() EQ's login and zoning process happens over UDP so dropped packets can make them fail rather easily
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#6
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![]() My ISP is Charter. However, I would be very hesitant to blame this on the ISP. I'd be more likely to think it's a matter of how the back end Project1999/EQEmulator servers are handling the connections. Especially if many people from different providers are all consistently experiencing it.
I don't have latency/connection issues with anything else really. The zoning and actual gameplay is smooth for me. It's only the server list that gives me troubles. If I run a 'paping' (See this utility: https://code.google.com/p/paping/) I don't get any dropped connections when testing login.eqemulator.net on port 5998 (though I'm not positive if it would use that same port/connection for whatever it does to enumerate the server list) and the latency is at a respectable speed. | ||
#7
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![]() Only thing more frustrating than being addicted to an online game is not being able to log in between 6pm and midnight! The reason I don't think it's on the P1999 side is that with only a max of 200 people on at any one time, there can't be more than maybe 5 - 10 trying to log on at any given time. I think it's a bottleneck somewhere on the way to the login server, and the traceroutes I've seen all seem to go through comcast somewhere in New York.
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Last edited by camdog; 07-29-2015 at 03:36 PM..
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