Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-24-2010, 03:55 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default UI help pweese.

Well someone linked me this awesome UI, got most of it workin, but 2 things driven me nuts, my spell gems are all funky, and i got the little symbol thing for a warrior, and thats lame cuz im a sham, if anyone knows how to fix please let me know, I will hit you up with a sow potion.

See Picture for more info.
<edit>
Well two more things for you UI guys to help me with. Seems i cant see what the vendors have, and also it is hard to see what im typin. i know how to change the color of all the other text, just not the text im typin.
Please see new Screen for info.

<edit> spell gems fixed. Miro PMed for sow potion.
[You must be logged in to view images. Log in or Register.]
Last edited by Scratch&Sniff; 12-24-2010 at 04:53 AM..
  #2  
Old 12-24-2010, 04:22 AM
MiRo2 MiRo2 is offline
Fire Giant

MiRo2's Avatar

Join Date: May 2010
Posts: 732
Default

Spell gems:
http://www.project1999.org/forums/sh...ad.php?t=11949

Class Animation:
Extract and overwrite the old one. Just a quick fix so will display shaman no matter what class you are.
Attached Files
File Type: zip EQUI_Inventory.zip (5.9 KB, 8 views)
Last edited by MiRo2; 12-24-2010 at 04:44 AM..
  #3  
Old 12-24-2010, 04:53 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default

Spell Gems fixed.
OP Edited
Thanks much miro.
  #4  
Old 12-24-2010, 05:08 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default

Quote:
Originally Posted by MiRo2 [You must be logged in to view images. Log in or Register.]
Class Animation:
Extract and overwrite the old one. Just a quick fix so will display shaman no matter what class you are.
Herm, this dosent seem to do anything.
  #5  
Old 12-24-2010, 05:10 AM
MiRo2 MiRo2 is offline
Fire Giant

MiRo2's Avatar

Join Date: May 2010
Posts: 732
Default

No need on the potion.

Not entirely sure you can change that text color.

Seems the merchant window issue is known. Might be fixable if the EQTypes are just different in titanium, but not likely.
  #6  
Old 12-24-2010, 05:19 AM
MiRo2 MiRo2 is offline
Fire Giant

MiRo2's Avatar

Join Date: May 2010
Posts: 732
Default

Quote:
Originally Posted by Scratch&Sniff [You must be logged in to view images. Log in or Register.]
Herm, this dosent seem to do anything.
Odd it should have. The class animation was originally set to 01, which was the warrior one, I just changed it to 10 which is the shaman on.

In a group at the moment so I don't really have time to load it up and screw around with some things, might try later though.
  #7  
Old 12-24-2010, 05:40 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default

please post the part of the xml that you changed. with enough stuff around it to find it,then i can edit my own xml and see if that works, the xml you linked dosent make the classic UI happy. I know how to edit the file, just not sure what part to edit =P

<edit>
is this the line in the xml?
<Animation>A_ClassAnim01</Animation>


<edit>
<Animation>A_ClassAnim01</Animation> changed to <Animation>A_ClassAnim10</Animation> does nothing... waht am i doing wrong, also, lol no hurry miro, this is a forum, i dont expect a quick answer.
Last edited by Scratch&Sniff; 12-24-2010 at 05:44 AM..
  #8  
Old 12-24-2010, 05:51 AM
MiRo2 MiRo2 is offline
Fire Giant

MiRo2's Avatar

Join Date: May 2010
Posts: 732
Default

The animations are declared in EQUI_Animations.xml
Code:
	<Ui2DAnimation item = "A_ClassAnim01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5000</Duration>
		</Frames>

	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4875</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim05">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shadowknight01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim06">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>druid01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>3125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim07">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>monk01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4250</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim08">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<!-- faB: frame removed -->
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim09">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>

		<Frames>
			<Texture>rogue01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim10">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5375</Duration>
		</Frames>
	</Ui2DAnimation>
	
	<Ui2DAnimation item = "A_ClassAnim11">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5250</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim12">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
<!--02-->
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
<!--03-->
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
<!--02-->
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
<!--04-->
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
<!--02-->
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		
		<Frames>
			<Texture>wizard01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim13">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>

		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim14">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4375</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim15">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5250</Duration>
		</Frames>
	</Ui2DAnimation>
The portion you need to edit is the following in the EQUI_Inventory.xml
Code:
	<StaticAnimation item= "ClassAnim">
		<ScreenID>ClassAnim</ScreenID>
		<Location>
			<X>-100</X>
			<Y>81</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>177</CY>
		</Size>
		<Animation>A_ClassAnim01</Animation>
	</StaticAnimation>
  #9  
Old 12-24-2010, 06:17 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default

Sweet, thanks for the info man, got it workin good now, all but the vendor.
If anyone knows how to fix that, so i can see what the vendor has to sell, let me know please.
<edit> seems i will just /loadskin to buy food, as this cannot be fixed it seems.

Also, to fix the class animation, i went into the animations.xml and switched the warrior and shaman numbers, seems the UI i am using only wants to load A_classanim01, so in the animations.xml i made shamans 01 and warriors 10, kind of a funky fix, but it works. Funny that editing the inventory.xml didnt do it, must be a funny thing with this UI.
Posting one more pic with the last 2 problems, 1 problem major, the other minor.
Major problem, Cannot see vendors lewts.
Minor problem, it is hard to read what im typing.
<edit> if anyone knows how to fix either of these things let me know, otherwise i consider this matter closed, thanks much miro.

[You must be logged in to view images. Log in or Register.]
Last edited by Scratch&Sniff; 12-24-2010 at 06:41 AM.. Reason: Miro is the bomb!!!!
  #10  
Old 12-24-2010, 07:15 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

Scratch&Sniff's Avatar

Join Date: Dec 2010
Location: The Waste
Posts: 175
Default

alright one more question before get to bed.
It shows class animation when inventory is open, and it shows a bag when its closed, anyway to switch it, so it shows class animation when inventory is closed, and bag when its open? Seems in this UI, the animation is on the "selector window" if that helps at all. Pics below, and thanks for all the help, gonna get some sleep now.

Closed
[You must be logged in to view images. Log in or Register.]
Open
[You must be logged in to view images. Log in or Register.]
Must switch!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:20 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.