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  #21  
Old 07-14-2015, 10:48 AM
Danth Danth is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Basically the only reason to wake the Sleeper is to be a dick.
Which is of course what most everyone expects: Top guild "A" will farm primals for awhile, get bored, then try to jack over the rest of the server as their parting gesture.

It's not up to me, but if it was I'd make the sleeper-waking event itself a one-time event but have no effect on the regular spawning of Warders. I don't think many folks care about the sleeper rampaging around norrath event so much as they care about the 4 warders.

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  #22  
Old 07-14-2015, 11:19 AM
Crawdad Crawdad is offline
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Quote:
Originally Posted by khandman [You must be logged in to view images. Log in or Register.]
Think the Primal name changes to Priceless once the Sleeper is awakened. I had a variety of Primal and Priceless on my Warrior back on live during Velious era [You must be logged in to view images. Log in or Register.]
Primals stays Primal, Priceless Velium <whatevers> are trash drops off Guard/Prog/Arbiter that waste a potential Primal spot. Ancient Prismatic <whatevers> are from a different time.

Once the Sleeper wakes up, you go from 6 mobs dropping Primals down to 3. Worse yet, the golems usually only drop 1 Primal per kill.. it severely slows down other guilds.

The "logical" reason for waking up the Sleeper on live was to limit other guilds' access to primals and slow them down in future content (NToV, eventually Luclin raids aka VT). Primals are a huge asset to melee Dps. Without the threat of Luclin here, I can't see a reason to kill all 4 Warders here besides cutting off Warder loot.. too many tradeable loots off Warders for TunnelQuesting.
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Last edited by Crawdad; 07-14-2015 at 11:32 AM.. Reason: the zones
  #23  
Old 07-14-2015, 12:11 PM
Riotgirl Riotgirl is offline
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Quote:
Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
.The "logical" reason for waking up the Sleeper on live was to limit other guilds' access to primals and slow them down in future content (NToV, eventually Luclin raids aka VT). Primals are a huge asset to melee Dps.
This was precisely what happened on AyRo. I remember the shit-storm on the server forum when it happened.

No reason to think that people's psychology has changed in the interval.

Note: will make no difference to 95% of the server (or whatever v.small proportion of players are in a Guild capable of accessing Warders).
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  #24  
Old 07-14-2015, 12:22 PM
Ele Ele is offline
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Primals drop from 4x warders and 3x golem bosses. Prismatic drops from yard trash. Once all 4 warders are dead at the same time, then the sleeper is released and warders never spawn again including their special drops. The golems continue to spawn as the only source of primal--one each. Warders can drop up to 6 each in combination with their other drops. So going from 12-21 primal per ST raid, down to 3 really punishes later guilds and deprives them of shrouds, SODs, and gnome masks. Also consider that most melee want the 1 hander and not the 2 handers, so it is even harder to get the proper primal.

As soon as a second or third guild reaches a critical mass of keys to contest ST, I fully expect the sleeper to be released on either server. I hope I'm wrong, but that is how it worked on a lot of servers. Leaving up one warder each week allows a splinter group that wants "server first" glory, or simply want to leave the server with a bang, to take 3-4 groups and wake the sleeper.

Prismatic Lens comes in late Velious as a "we're sorry your key is pointless now" quest. Weapon exchange quest comes late Velious too for knights and monks.

Ancients and Ancient prismatic weapons are a Luclin+ revamp.
  #25  
Old 07-14-2015, 12:47 PM
oblexsis oblexsis is offline
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All of you do realize that this has been gone over like 10 times already right ? In the first one of these threads to come up Rogean explicitly said that the awakening of the server will be a server wide event . So they already probably have a plan for this . My best guess is there will be only 3 warders or 1 will be immune to everything .
  #26  
Old 07-14-2015, 01:14 PM
Crawdad Crawdad is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Prismatic drops from yard trash.
Prismatics don't drop from yard trash (very rarely) until Primals are removed and replaced with Prismatics during the ST revamp.
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  #27  
Old 07-14-2015, 01:18 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by oblexsis [You must be logged in to view images. Log in or Register.]
In the first one of these threads to come up Rogean explicitly said that the awakening of the server will be a server wide event.
Orly?

Can you link Rogean's post?
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  #28  
Old 07-14-2015, 01:21 PM
surron surron is offline
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it would be dumb for the top guild to NOT wake the sleeper once competition gets a keyed ST force. I also assume the leaders in charge of making that decision will have plenty of scepter of destruction ready to sell for 1mil pp
  #29  
Old 07-14-2015, 01:23 PM
oblexsis oblexsis is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Orly?

Can you link Rogean's post?
oh god please no , i came to play everquest . not forum quest ! ill try to dig it up if i can its probably 2 years old (SP?)
  #30  
Old 07-14-2015, 01:29 PM
Troxx Troxx is offline
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I imagine it will go something like this:

- Guild A gets first access to ST, keeps sleeper asleep
- Guild B gets access, now Guild A had competition. Tense standoff (maybe not so tense with just 2) and tentative agreement finally reached to keep sleeper asleep.
- Guilds C, D, ... maybe even E finally gets access, frustrated at lack of being able to poopsock weapons, and after a fire fight someone spite kills the 4th warder.

I doubt, knowing the nature of raiding here on p99, that one of the first 2 guilds will wake the sleeper. As mentioned above, why wake the sleeper when you can farm farm farm farm farm exclusive loot, some of which is tradable and will be literally priceless.

Items like:
http://wiki.project1999.com/Mask_of_Tinkering
http://wiki.project1999.com/Sceptre_of_Destruction
http://wiki.project1999.com/Salindrite_Dagger
http://wiki.project1999.com/Shield_o...lawed_Guardian
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Last edited by Troxx; 07-14-2015 at 01:34 PM..
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