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#92
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How to set up auto-forage.
/doability # (#=Forage on action bar) /pause 10 /autoinventory I've always just bound Forage to a movement key, but never realized how easy the above made things.. and 3 of my 5 toons have forage.
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Some kind of... Bubba Ho-Tep?
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#93
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I learned that for warriors under lvl 37 aggro is very difficult.
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Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
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#95
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#96
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Just today I learned that clerics get Summon Water, Summon Food, and Gate. At pretty standard levels, too. I don't know how I didn't know. The way I remembered it, druids were the only non-cloth class with Gate, while only they and magicians received Summon Food and Summon Water.
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#97
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Connectivity improvement means connectivity problem.
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#98
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Leveling a Shaman and Paladin through level 10. Learned that zones have a more even flow than I thought. For some reason I always thought, when I saw a red con mob, that I'd have to come back to the zone someday to kill it. Now I'm realizing it's just a more sharp divide between level ranges.
So after three levels of farming the Dwarf Skeletons in Butcherblock Mountains, I'm starting to see the red con Goblin Warriors become deep blue con. I always pictured EQ zones as having incredibly wide level ranges, but this is a step away from that. | ||
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#99
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Quote:
I will say, one of my favorite things about classic EQ was the Hill Giant/Griffin complex. Where a zone designed to be level 5-15, has a few level 30-35 mobs roaming about that high levels randomly slay and may help some noobs while they're at it. I really wish it had been kept this way onward through Kunark. Like some level 55 frost Giants in Dreadlands or some level 30 forest Giants in Field of Bones.
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#100
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Quote:
Quote:
Hopefully one day they can disable that command, though, with the keyboards and mouse available now a days there isn't much point sadly.
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