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#11
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Quote:
__________________
60 War/Mage/Monk 52 Wiz/Clr/Sk
https://www.youtube.com/watch?v=Mqj_tW5OUlk | |||
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#12
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when a mob is rooted, proximity becomes the only factor that determines aggro
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#13
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Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
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#14
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Quote:
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#15
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Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
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#16
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I thought Taunt doesn't work on mobs above Level 50 in classic.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#17
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Quote:
Logically, it wouldn't make sense to cap it. | |||
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#18
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When in doubt, let the over-casting wizard die.
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#19
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Quote:
Always waited until mobs hit a certain % to hit my first nuke. Then monitored fight. If it was smooth, I waited until the HP bar was 40% and started unloading. Monitoring the bar and gauging agro... If the fight wasn't going as smooth, and wait a few seconds and hit the mob again and then wait to unload. I was never afk as a wiz. I root CCed and all that jazz. Was laughs and good times.
__________________
Formerly: Deckk D'Arcayne- High Elf Wizard - Prexus <Keepers of the Faith>
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#20
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Quote:
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