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#31
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![]() Who wants to buy me a copy of this game.
I have a X52 Pro stick and throttle all ready to go. Years of experience in X games and freelancer. We can take over the galaxy together! | ||
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#32
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#34
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![]() I was attempting to travel to 78 Ursae Majoris for the CG when I realized I had miscalculated the needed fuel. I was much further away than I anticipated and had no fuel scoop and the 1k credits you start the game with. I tried to make a last ditch effort to a local station when I was interdicted and promptly blown away.
Upon respawn in my new free Sidewinder, I decided to try one of the bounty missions worth 164k credits with a 2 day timer. I figured that would be good for a beginner due to the long duration. It listed that the criminal could be found frequenting 3 nearby systems so I spent some time flying around each and scanning the locals. I didn't find who I was looking for but I did find some random guy with a bounty on him so I took him out successfully. Sadly, the bounty was only for about 4,600 credits but it felt like an accomplishment. I managed to die once and make 4,600 credits in my 2 hours of playing. Right before logging I did learn that the unidentified signals are part of my bounty mission so I'm hoping tonight to be able to complete it. I should probably do some more research on the game as I'm going in rather blind, but it's been entertaining learning by trial and error. When I was experimenting with hypder-drive and super-cruise I did manage to fly into a star. Quite the experience. | ||
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#35
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![]() Oh shit, if you're still in a newbie Sidewinder, dont head to 78 Ursae Majoris. Not the time for that, lol.
Also, your experience with the bounty mission is not unique to you. I did it, and Yahtzee did it. | ||
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#36
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#37
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#38
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#39
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![]() Had some fun times last night getting coached by Uteu, thanks!
Another couple of things that are bugging me about the game, maybe Uteu can tell me it isnt so bad again [You must be logged in to view images. Log in or Register.] - I feel like i max stuff way too easy and that ive already seen much of what can be seen. Ex: Theres only a small amount of different weapons, they arent different like the ones in wow where you will get a weapon with slightly better stats (Say, different A3 pulse lasers, "green, blue, purple, orange". Same with commodities. Like, ive seen em all, first time you click on commodities in a station, thats it, youve seen everything 400 billion suns have to offer in commodities. Also, im wondering if price to buy ships ever vary and will they have different kinds of ships (like rare or semi-rare version of a cobra or whatever). I really hope theyre not thinking of charging people soon for an expansion with all this stuff XD | ||
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#40
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![]() There's a rather vast difference in weapons because of how they handle, their thermal load, and their power. For example, when I found out what you were using, 2x Beam Lasers, 2x Multicannons, I told you to change those into 4x Pulse Lasers. The reason for this is that Beam does super strong burst DPS, but can't maintain that for long. With a high speed ship like the Viper, you'll be capable of keeping the target in your sights far more often, so you don't need burst damage, you need sustained damage.
Pulse Lasers offer the benefit of laser weaponry (strong anti-shields), but with a low thermal load, meaning they drain your weapon banks slower than beam or burst lasers. As for variety in weapons, yes, all weapons are standard. There's no "rare" ones. There is a lot of variety in weapons, however. When you get a ship that has a stronger reactor, you can use weapons like Plasma Accelerators, Rail Guns, shit like that which have massive power consumption, and major damage. However, since they drain so much power, you can't put them in light ships. Second thing, not all commodities are available in all stations. For example, you've never seen Imperial Slaves for sale unless you've been in Empire space. There are also a variety of illegal goods that vary on the commodity menu based on which system you go to. If you go to a system which has lax laws on things like alcohol, tobacco, etc. then you'll find those commodities. But if you travel to places where it is illegal, you're smuggling. Third, prices of ships do vary based on CG efforts. For example, down in Empire space there was a CG to help construct a fleet of Imperial Clippers. The Imperial Clipper was sold at 28% off for 2 weeks afterwards. Also, if you reach "Elite" status, you gain access to Shinrarta Dezra, a system which is always stocked with every internal component, and all ships, and they sell it all at a 10% discount. It is the center of the Independent Pilot's Federation. | ||
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