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#41
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#42
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The real issue is, that games like WoW made MMOs juvenile. Everything gets handed to you more or less. So people got used to log in, click click click oh i am a half god yay!
So if you try something new where people would actualy have to think, and not follow glowing dots on your minimaps it gets too much for them. Californication! The red hot was right, its happening all over the world right now. | ||
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#43
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#44
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#45
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i dont recall referencing myself in that whole 1 line of my post. i know its hard to read that much.
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#46
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The funny thing is, back in Classic, I was never part of a raiding guild. Though I played the entire time, I didn't raid until PoP. So I'd say, there was plenty to do in the game besides poopsocking raids. Maybe the caliber of gamer is just higher these days, and can burn through content faster than they ever could before?
__________________
Krone - Troll Warrior
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#47
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#48
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I find it sad that there is ZERO challange in all those games that get released now a days. And exploring those small worlds is also not realy something that will keep you entertained for more then a day or two. I just wish they would put more thought into game developement again. It is all about "OMG look that pretty GFX!!!!" and not about gameplay at all anymore. | |||
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#49
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A lot of it has to do with audience. These new MMO's are aimed to entertain 10 year olds with ADD, and they do a pretty good job. Those 10 year olds grow up to be 18 year olds with ADD, who expect to play an MMO that is similar to what they have always known.
I tell my friends this all the time. The MMO genre has been tainted, and it probably will never go back to what we remember it as, difficult. Vanilla WoW was legit, but those expansions really softened the game, and the community. Now that people know what a smooth, easy, carefree MMO feels like, they don't like it when they try a difficult one. I think there is still a market for difficult MMO's, though. SOE is working on "Everquest Next", a rework of the EQ intellectual entity. I have no details on it, but we can only hope... | ||
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#50
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The few hours that I played Rift, I was thinking about EQ the entire time. It's really sad that MMO companies just want to make MMO's easy and try to be the next WOW. The only company appealing to the hard core is Aventurine. Dark Fall Online is not for everyone like EQ by any means. However, this company understands you don't need 12 million people to make money and and do well if you have a niche market.
__________________
Yak Cast - MMO Podcast: http://www.Yak.mmoSmackTalk.com
Follow me on Twitter: http://twitter.com/yakmmosmacktalk Follow me on Facebook: http://facebook.com/mmoSmackTalk | ||
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