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#61
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Orr - if you want to discuss it with me sometime toss me an email or login. Also, if anyone thinks that the # of bans has anything to do with the # of infractions and rule breaks they're sadly mistaken. All sort of things happen, from negotiations in advance, to some stuff being tossed aside for lack of evidence, stuff being combined, stuff being seperated, etc. One thing P99 is bad at is setting any sort of rule precidents - it's all subject to change. You can govern on a GM side 2 ways - from a judicial approach with precedents and standard punishments, or from an Arbiter perspective, with things changing based on each situation, variables unknown to anyone except maybe petitioning guilds, and various dynamics. Sirken tends to use the latter, not the former. This proposal might work in the former, but does not work in the latter. For better or worse P99 uses an arbiter setup instead of a judicial setup.
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First - Monsters & Memories
Argenti | Cobblestone | Animan | |||
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Last edited by wycca; 03-11-2015 at 06:38 AM..
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#62
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Ofcourse the glorious irony in all this is that none of the top guilds can see that because they're stuck so far up their own pixel ass that without the dumb training where guilds do clear somewhat and open themselves up to being leap-frogged it's probable that the loot spoils in the long run end up being distributed the same between the guilds anyway. | |||
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#63
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Good to see some appeal to authority logical fallacies going down in this thread.
Carry on!
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Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | ||
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#64
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I mostly want to raid to re-experience the raiding content, which is the point of this server as I understand it. I'd be happy to tag along without any chance at getting gear. But the current raid scene simply isn't classic. I stumbled on a Sev raid while running to CoM, so I decided to watch. The dragon died in like 15 seconds. There's just nothing to experience there for me. There never was anything new as I've raided all this content before, and in the current state there isn't even anything nostalgic. Plus, it seems like a lot of the people are dicks, given that they allow the training strats. It's just not worth it to run out there and watch a dragon die that fast, even if I were in on the loot. I can't be the only one here who feels like that. A wipe would solve a lot of problems. The content would become available again. A lot of the dicks that like to monopolize content as a form of PVP would leave, because it wouldn't be easy for them anymore. And the server would a substantially more "classic" experience. And if you're worried about the problem of an entire server population start over at level 1, don't. I can tell you that I dove in fully on the first EQ progression server. It was a blast. It's like traffic, people find other routes when their familiar one gets over-congested. You start leveling in places like Qeynos sewers, LFay, CT, Kedge, The Hole, etc. Porting becomes a valuable group asset. The most fun you can have in this game is with a dedicated leveling group where gear is statless, mobs are tough, and high level players are rare enough that you can't rely on finding one to bail you out. | |||
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#65
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Not to mention that this is a color by numbers server where it's known on how do get from point A to point C without the bother of stopping at point B. A wipe wouldn't make things any harder on the people who know all the tricks to bypass the grind. It was only a couple of days when the first level 50 showed up after the Red Server launch. This is why server firsts here don't mean much because it comes down to who can take a week off work when new content rolls out and gets lucky with latency in the race to the target. | |||
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#66
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How does a guild that brags about downing VP dragons in seconds insist that the only way to do VP is to train trash around until they can get the dragon they want and pull it.
On live my guild killed the trash and moved around killing the dragons in VP. It took longer, it had its hiccups but if you claim you have skill then lets see. TMO can go left, IB can go right and you should both be able to avoid one another. | ||
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#67
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#68
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The problem with a wipe is the players who are left on the outside now are almost guaranteed to be left on the outside after the wipe too. Primarily because they aren't neckbeardy enough.
Those players currently locking down the raid scene, are the same ones who would sit on Manastone and Guise camps for 18 hours straight and then transfer them off to their guildmate who would sit on the camp for 18 hours straight. It would leave everyone who thought the wipe would solve all their problems very discouraged. Some people may jump up from their current status of being left on the outside, to being a poopsockerrs themselves but they will need a huge time commitment. And some who are already those who are monopolizing may leave when they don't want to put in the time starting over. However it will not fix the underlying issue of two factions of playtime. Those who are willing to put in 50+ hours a week Poopsocking and staring at a wall and those who aren't.
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#69
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#70
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