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  #1  
Old 02-20-2015, 09:28 PM
joedirt87 joedirt87 is offline
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Default North Karana Guards - Qeynos Gaurds Faction and Blackburrow.

Sick and tired of that punk Fredrick attacking me everytime I port into NK. Will slaughtering gnolls in Blackburrow do the trick or do I also need to do the Moonstones to raise Antonius Bayle.
Last edited by joedirt87; 02-20-2015 at 09:50 PM..
  #2  
Old 02-21-2015, 12:37 AM
joedirt87 joedirt87 is offline
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i went to North Qeynos and the two entrance guards conned dubious, NK guards still threatening. Do I just need to kill more gnolls or is there a faction I'm missing.
  #3  
Old 02-21-2015, 01:25 AM
mr_jon3s mr_jon3s is offline
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Check the wiki. http://wiki.project1999.com/Guard_Fredrick It shows his factions.
  #4  
Old 02-21-2015, 01:30 AM
joedirt87 joedirt87 is offline
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Quote:
Originally Posted by mr_jon3s [You must be logged in to view images. Log in or Register.]
Check the wiki. http://wiki.project1999.com/Guard_Fredrick It shows his factions.
Guard Gehnus in North Qeynos is on the same 3 factions according to the wiki but he cons dubious instead of threatening.
  #5  
Old 02-21-2015, 01:53 AM
mr_jon3s mr_jon3s is offline
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Maybe he is different because hes an entrance guard?
  #6  
Old 02-21-2015, 07:07 AM
Mentathiel Mentathiel is offline
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I'd question those factions, based on my DE enchanter's experience; I have handed in gnoll fangs, moonstones and bandit sashes until both sets of guards will ignore me, but I still need illusions not to get killed by Karana guards.
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  #7  
Old 02-21-2015, 07:39 AM
joedirt87 joedirt87 is offline
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Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
I'd question those factions, based on my DE enchanter's experience; I have handed in gnoll fangs, moonstones and bandit sashes until both sets of guards will ignore me, but I still need illusions not to get killed by Karana guards.
Yeah I'm wondering if these guys are just bugged or something since the faction work doesnt seem to change no matter what I do. Guess I'll just avoid NK until I level some more.
  #8  
Old 02-21-2015, 07:49 AM
Mentathiel Mentathiel is offline
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Well, Illusion: Human as a dark elf can take me from Threatening to Amiable, so I suspect that it's just an example of human racism. They might just be designed to really hate the evil races.
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  #9  
Old 02-21-2015, 07:55 AM
joedirt87 joedirt87 is offline
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Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
Well, Illusion: Human as a dark elf can take me from Threatening to Amiable, so I suspect that it's just an example of human racism. They might just be designed to really hate the evil races.
but can certain mobs of a faction be on a higher/lower standing? say in highkeep most guards are -1000 on faction but Captain Bosec is -1200. Is that possible?
  #10  
Old 02-21-2015, 08:07 AM
Mentathiel Mentathiel is offline
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According to the relevant section of the wiki, zones may have a faction modifier. This means that guards in Qeynos might be set to be more friendly than those in the Karanas. I suppose it makes sense that open zones (where you can evade guards) will be less forgiving than those where you cannot escape them.

Same faction, different zone?
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