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#11
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Quote:
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#12
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"Stop being a wuss. Just go roll a toon there. The XP flows like wine. Blah blah."
If this is the current model of recruitment, then why isn't it working? Why are there recruitment drives by other players and GMs on the forum here, and then no mass exodus over to Red? All I was stating is that maybe the current model is not working and maybe there needs to be an incentive of some sort. | ||
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#14
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Id say it's working pretty well, can't force feed people to enjoy pvp. I fucking hated EQ pvp before I tried out red And now I really enjoy and respect that aspect of the game
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#15
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If they really want to increase the population on red what they should do is release velious as it is now and have red beta test it. A bunch of people from blue will come to red to lvl up and play. Velious gets beta tested and some of the people from blue will like red and stay.
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#16
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Wait. People group on blue? I thought it was all solo fungi twinks and raid guilds?
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#17
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It is working, 300+ nightly. Confirmed thriving... the only thing missing, is you!
Not that 10 pop desolate box it used to be.
__________________
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#18
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#19
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Quote:
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#20
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Have classic LnS rules and PvP encounter rules.
Loot and scoot is something demanded by the victor, not as don't corpse camp me bro thing. On live if you caused exp loss, you were suspended/banned. I remember it being a common thing to sit next to someone who you intended to engage in PvP if they were fighting a mob. I would wait for them to kill the mob, then waste em. Those would go a long way to making PvP more palatable.
__________________
Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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