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  #31  
Old 01-30-2015, 01:26 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Mendo [You must be logged in to view images. Log in or Register.]
You don't want to move to class "C" because you don't want to poop sock and kill a dragon right as it spawns.



Yet you want all of class "R" to poop sock and kill a dragon right as it spawns?
Staring at a wall for 16 hour straight with group(s) formed, ready to train, CotH, kite, Mez and faceroll your way to FTE.

Vs.

Having one individual checking track every 30min-1hour, sending out a batphone. Killing the mob within 2 hours from said batphone.

Nice try but not the same.

If Class C wants to allow a mob to spawn, let everyone batphone, then allow 2 hours of mobilization, then at a given time begin a footrace for the mob. I think you may find someone willing to join Class C.
  #32  
Old 01-30-2015, 01:27 PM
heartbrand heartbrand is offline
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Since this thread looks like it's gone down the shitter already, I may as well help flush it.

We got 100% of all raid targets this week on Red with zero variance. Was able to easily schedule my RL around the raid targets since I know exactly when they will spawn. Was a lot of fun.
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  #33  
Old 01-30-2015, 01:27 PM
Swish Swish is offline
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Quote:
Originally Posted by JackFlash [You must be logged in to view images. Log in or Register.]
This must be where someone makes a gif of a great depression bread line with all the guys named after blue guilds.
Had to settle for Soviet Russia during its collapse...

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  #34  
Old 01-30-2015, 01:28 PM
Mendo Mendo is offline
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To me it is the same. When I'm sleeping or at work I honestly could care less about killing some dragon. When I'm awake and have some time to devote to the Elf Sim, I'm totally after dat dragon blood!
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Last edited by Mendo; 01-30-2015 at 01:30 PM..
  #35  
Old 01-30-2015, 01:30 PM
Mendo Mendo is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Since this thread looks like it's gone down the shitter already, I may as well help flush it.

We got 100% of all raid targets this week on Red with zero variance. Was able to easily schedule my RL around the raid targets since I know exactly when they will spawn. Was a lot of fun.
I tried red. I had a ton of fun until I ran into a bunch of fools running speed hacks to catch me and hit me with their T-staffs. I sent in a couple of petitions and saw nothing come from it. I left, that was a year or so ago so maybe things have changed?
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  #36  
Old 01-30-2015, 01:30 PM
Argh Argh is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
It does make an impact. Removing what I spoke about would shorten the rotations that are unnaturally elongated due to the addition of guilds who, outside of perfect storm conditions, cannot take down mobs solo. These guilds just need to pair up with another guild in a similar situation on the mobs of such difficulty that they cannot bring them down alone
Every guild kills all of their mobs solo 90% of the time, unless already signed up in conjunction with another guild on the list. So this change won't make an impact on the length of rotations at all.

The only effect it will have is that the number of R-FFA snipes will go up(the only guild who even attempts to /stopwatch and snipe R FFA mobs now is Taken), which is why its important to understand that they don't want to be held accountable for these kills.
  #37  
Old 01-30-2015, 01:33 PM
Pikrib Pikrib is offline
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Quote:
Originally Posted by JackFlash [You must be logged in to view images. Log in or Register.]
This must be where someone makes a gif of a great depression bread line with all the guys named after blue guilds.
Red
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Blue
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  #38  
Old 01-30-2015, 01:48 PM
GreldorEQ GreldorEQ is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
If they happen to pick the wrong class they'll be forever hoping they can save enough plat to buy a MQ off a Class C guild if the rotation collapses.
This is exactly what it was like in Kunark/Velious days. Heck, this is what it was like in any expansion prior to being able to one or two group epic mobs with group-able gear.

Compared to how live was years ago, not much is different to us casual players who plan to dabble in raiding someday. This is our reality and I would imagine most people who are casual are content with this fact.

Blue gives us the opportunity to casually enjoy everquest with the added ability to AFK for extended periods of time without the fear of PVP. If the rotation woes of the server are frustrating to some, I wouldn't scare casual players into thinking it will affect them.
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  #39  
Old 01-30-2015, 01:52 PM
Erati Erati is offline
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I love that Taken is the only R guild who "sets up to snipe" according to Argh yet Taken hasnt even sniped an R mob once

we have been asked to kill some mobs for another guilds turn when they couldnt

i suppose thats a snipe?
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  #40  
Old 01-30-2015, 01:59 PM
Poosammich Poosammich is offline
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I'm coming in late I know, and to be honest don't really care as I'm miles away from any potential raiding and my main is a Necro. Which in my experience isn't a go to class for raids. Anyways. The nature of EQ has ALWAYS swayed to the neckbeards. Due to raid targets being uninstanced it was always FTE, and I don't recall any such rotation crap on Live. What we have here is a server trying to "instance" these bosses to share the loot so the poopsockers don't get everything. I do not envy the GM's for this one, but I could see how a months long rotation being abused would get old.

On a more on course note, there has to be a means to randomize some of these spawns, and still keep the weekly pops up? I know its not "classic", but there has to be a better alternative.
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