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  #131  
Old 11-28-2014, 12:27 PM
Raev Raev is offline
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hehehe

Orruar I am tempted to post a phone screenshot of your post of their post. HOW DEEP DOES THE RABBIT HOLE GO?!
  #132  
Old 11-28-2014, 12:44 PM
derpcake derpcake is offline
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Quote:
Originally Posted by Rais [You must be logged in to view images. Log in or Register.]
They did something during SoL to make AOE groups harder to do. On live one person can have unlimited agro, but could only have four mobs agro on you attacking you. This sounds odd, but if you had a train, NPCs would hit you (all 4) but once they hit you they "lost agro" but stayed there and the rest of the train took their turn hitting you. This way they all hit you, but only really four at a time. This is when everyone would aoe stun etc and have the aoe exp.

I had a bug report about npc agro and how many before. As a wizard I had something really dumb happen to me while medding at Gfay spires. Someone trained the bandits on me and I gained agro. I used root on all 3, and sat to med. A orc pawn came by and attacked also. I rooted that one also, and root would break on another mob. I would root that one then root would break on another mob. This went on for 10 mins. It wasn't random breaking, it had to do with an unknown limit.

It was strange to me since as a wizard we would quad kite. So having four mobs snared chasing you around was ok, as long as they didn't hit you. Maybe it's in the code somewhere and Secrets or someone can find it. Who knows.
Live server AoE Sebilis or fear was totally classic. People hated chardok and never did it because of all the casters on my server.

Anyways, AOE groups still worked because once you had more than one person on the agro list it countered this strange mechanic and they all came and were stunned etc etc etc.
Thats some misinformation you are trying to spread. Really justles my rimmies.

The bolded bit doesn't work.

Plenty of bards AE kited Nadox, that lasted until 2006 or something?

Shakerpaging also worked, had zero problem training 120 mobs in nadox solo. Again, that was 2006-2007.

http://www.goberserker.com/forums/pr...p?t=3569&pp=40

More proof can easily be found. Stop posting shit.
  #133  
Old 11-28-2014, 12:46 PM
derpcake derpcake is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
So I'veread that you can't have more than 4 mobs aggro solo, internet connections couldn't handle large pulls, and that mobs had weird rubber band aggro that caused them to disengage if you got too far away.

So what is classic in terms of pulling lots of mobs?

I'm curious how bards AoE kited and charm kited if there are limits into how many mobs a person can aggro or if mobs only hold rubber band aggro?

Internet connections disrupting pulls seems the most plausible to me, but I'd like to see evidence of the others.
Just search "bard AE kite nadox" or "shakerpage".

Again, I never had issues pulling huge swarms at any stage in game.

The "max 4 agro" mobs was a zone-specific thing, I think it was in Plane of Valor, and that zone with the giant armors, also in PoP. It was not present in plane of fire.

It was retroactively added to those select few zones, somewhere after PoP release. Zero to do with classic.
  #134  
Old 11-28-2014, 12:56 PM
skipdog skipdog is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
So these guys were happy to AE 25 mobs at once.

Let's do some quick math. Every time you cast on a mob, the server must send that message to every PC in the vicinity ("xxx is stunned by scintillating colors" etc). Let's make some assumptions: 2 enchanters casting 1 spell every 2 seconds, 2 wizards casting 1 spell every 6 seconds. That's 1.3 spells per second. With 150 mobs, that's 200 messages per second. If each message is 64 bytes (reasonable with protocol overhead), that's 12.8KB/s of bandwidth for spell messages alone, let alone the position packets etc. Meanwhile a 56kbps modem can handle only 7KB/s of bandwidth.

TL;DR: Chardok AE proved nonclassic
Are you so retarded that you don't even realize that there was cable and DSL when Kunark was out?
  #135  
Old 11-28-2014, 12:56 PM
Arteker Arteker is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
O how time forgets...TMO releveling all the L60s that got deleveled to 51 via skyfire AOE back when that was still a thing. If a guild would like to point fingers at AE leveling, TMO is the last to call anyone out.
back then u where not even 50 or in bda at all u where in vessica wich together ib was the most hammered guild with people deleved .
our buddy kmorrax amongs them , do you miss our hs groups?.
  #136  
Old 11-28-2014, 12:56 PM
derpcake derpcake is offline
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I remember AE kiting the crap out of nadox as a bard to gain AA & PL guildies, when a nerf to it was announced.

Of course I forgot the specifics of the nerf, but it was after LoY, I'd guess 2004 or later. At first they nerfed the PoP AA that increased song range on AE songs to no longer affect those songs, but it didn't matter.

Since EQlive zones were hosted together on the server, for different play servers, 5 people on different servers kiting in the same zone, would make that zone lag on every servers.

Is how it was explained to me anyway [You must be logged in to view images. Log in or Register.]
  #137  
Old 11-28-2014, 12:59 PM
Arteker Arteker is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
Thats some misinformation you are trying to spread. Really justles my rimmies.

The bolded bit doesn't work.

Plenty of bards AE kited Nadox, that lasted until 2006 or something?

Shakerpaging also worked, had zero problem training 120 mobs in nadox solo. Again, that was 2006-2007.

http://www.goberserker.com/forums/pr...p?t=3569&pp=40

More proof can easily be found. Stop posting shit.
he is after the temporal and broken fixt they attemped in end pop to stop bards kite whole halls of honor and make 67 aas per kite.
  #138  
Old 11-28-2014, 12:59 PM
Rhuma7 Rhuma7 is offline
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As someone who did a fair bit of chardok AEing on my wizard, it can be a very frustrating experience for people waiting on the list and those in charge of the list can change things as they see fit, as I had people do that were in my guild... He was black listed from chardok for being a selfish asshole.

For all parties involved, don't sink to the levels of said asshole, if you love this server, don't shoot yourself in the foot, you never know who will be your guildee in the future. Also, you wouldn't want that to happen to you...wait all fucking day on a list to be told NOPE.

If you have a 60 and want to level another character, especially a hybrid, do not sabotage chardok AEing, you'll regret it in the future, one way or another.

While I was in chardok, the people capable of filling the necessary roles were their own guild. You see the same people, day in, day out and those people help make it all even possible.

If you need something from chardok and have a group willing to camp it, you should have no problem asking for it. 9/10 times you'll have no problem and in all reality, get help doing it by the chardok AE groups.

The faster you get your items, the faster you'll leave, helping everyone involved. Just use your words, ladies and gentlemen.
  #139  
Old 11-28-2014, 01:00 PM
Rais Rais is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
Thats some misinformation you are trying to spread. Really justles my rimmies.

The bolded bit doesn't work.

Plenty of bards AE kited Nadox, that lasted until 2006 or something?

Shakerpaging also worked, had zero problem training 120 mobs in nadox solo. Again, that was 2006-2007.

http://www.goberserker.com/forums/pr...p?t=3569&pp=40

More proof can easily be found. Stop posting shit.
That's great. I also stated you can have more than 4 mobs agro on you. They just took turns hitting you and going into a sleep state. I use to do AOE groups all the time on live. Thus why wizards could quad kite etc.

There was a mechanic that didn't allow mobs to be rooted, or hit you by more than 3 mobs at one time. The being hit thing really didn't matter in a train since as soon as one npc hit you, the next one was up to hit you. So pretty much they all could, just they had a instant sleep period to stop while others had their chance.

It also seemed like this mechanic was null once more than one person was agro, and this is why aoe pullers had to be healed to get all the mobs there.

No misinformation provided.So relax your jimmys and find a new internet meme to project your anger.
  #140  
Old 11-28-2014, 01:02 PM
Grimjaw Grimjaw is offline
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if they are training the entire zone, and you decide to tag royals into the train, is that considered helping the AOE group?
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