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  #41  
Old 11-01-2010, 05:37 AM
YendorLootmonkey YendorLootmonkey is offline
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Nice find, Uth. Thank you for saving us from people with poor memories. [You must be logged in to view images. Log in or Register.]
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  #42  
Old 11-01-2010, 05:42 AM
RKromwell RKromwell is offline
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All of us.
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  #43  
Old 11-01-2010, 07:32 AM
Keerarae Keerarae is offline
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Poo, was hoping for Ring of The Dead quest fix. Saw a 'The Dead' faction update and got all excited.
  #44  
Old 11-01-2010, 08:52 AM
Aadill Aadill is offline
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I am interested in this:

Q: Do rangers ever learn to track their corpse or the corpse of other player characters?
A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. Their corpse will stay on your tracking until they zone back in.

It seems fairly worthless considering the conditions.
  #45  
Old 11-01-2010, 03:01 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
I am interested in this:

Q: Do rangers ever learn to track their corpse or the corpse of other player characters?
A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. Their corpse will stay on your tracking until they zone back in.

It seems fairly worthless considering the conditions.
Bards are usually your best bet for corpse tracking since their song refreshes every tic and they autoface the direction of your corpse. Also there is no limit to this song, if the corpse is in the zone the bard can find it. Did I mention it's a level 1 song?

Also they can get to your corpse and drag it back to you in less time than it will take for you to find a necro that actually has the spell Summon Corpse.
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  #46  
Old 11-01-2010, 03:08 PM
guineapig guineapig is offline
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Quote:
Originally Posted by RKromwell [You must be logged in to view images. Log in or Register.]
As some one that played a ranger from Beta til the end of my time on live, yes rangers did crits with their bows. At one time, during beta they played with giving all the fighter classes crits. They found it was too over powered for rangers to get crits with normal weapons but they kept them in for bows. Unless you have access to beta patch notes though, I can't prove it.

Edit:

If you have beta patch notes, rangers were given bow crits at the same time Rogues were given the ability to crit with thrown weapons. Which was buffed up, crit chance was too low, sometime just before or after RoK.
EDIT:

Aye, that was live at launch and was further enhance in February of 2000 with an added damage bonus and the ability to do a "Critical Strike". Sorry could not find the info on rangers, just rogues.

Quote:
Rogue Enhancements:

Rogues received several enhancements as part of this patch:

* The chance to score a critical hit with a throwing weapon has been increased significantly.
* When throwing a weapon from behind the NPC in question, a rogue now has a chance to score a "Deadly Strike", for enhanced damage above and beyond that of a critical hit.
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  #47  
Old 11-01-2010, 04:10 PM
Aadill Aadill is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Bards are usually your best bet for corpse tracking since their song refreshes every tic and they autoface the direction of your corpse. Also there is no limit to this song, if the corpse is in the zone the bard can find it. Did I mention it's a level 1 song?

Also they can get to your corpse and drag it back to you in less time than it will take for you to find a necro that actually has the spell Summon Corpse.
It's totally worthless as a skill but I've yet to encounter it. I guess it's the "GY" filter in the track settings, but that doesn't work. Funny that it's even a skill, though.
  #48  
Old 11-01-2010, 06:20 PM
redghosthunter redghosthunter is offline
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Good Work !
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  #49  
Old 11-01-2010, 08:13 PM
Intricus Intricus is offline
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You know readin all this dialogue with words like 'overpowered' and 'nerf' being thrown out, only one thing comes to my mind, and I can't believe for the life of me nobody else has mentioned -- Mages. That's right. Mages are MORBIDLY and DISGUSTINGLY overpowered. If anyone, or anything is overpowered and needs a nerf, it's mages. Not monks. Not rangers. MAGES NEED TO BE NERFED.

-Mages are why your mobs are always camped.
-Mages are why your loot is always being farmed.
-Mages are why you aren't getting any experience tonight, beacuse there are NO MOBS IN SIGHT, beacuse they are overpowered, and can kill mobs they shoulden't be able to
-Mages are why there is an "imbalancement" in this project...

Oh, heheh, shucks, this isn't the R&F section....but I just took nearly 10 minutes droning on like this....I can't just delete it. Sorry, Heheheh.....
  #50  
Old 11-01-2010, 08:16 PM
Intricus Intricus is offline
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....Mages are also the reason why EVERYBODY but ME has an overpowered character they can go and fight and easilly solo a mob that is red to them, beacuse it is 3 or 4 levels higher than them, and get half a level worth of experience for....I don't have a character like this, AND IT'S NOT FAIR.
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