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#41
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However, this is: Quote:
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#42
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#43
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raid scene def sucks right now and is more onerous than ever.
I will give you all that. | ||
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#44
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Holocaust recruiting on Red99, VP and all mobs on lockdown, as will be Velious. Come experience raid content without being cock blocked by a rule book longer than the Affordable Health Care Act.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#45
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It is the same concept. Just waiting for a 32k hp dragon instead of random_loot_dropping_mob01. Bad argument. also this is how EQ has always been. Imagine if they did fableds on this server.. | |||
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Last edited by mattkwi; 11-03-2014 at 10:30 AM..
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#46
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Unless you make rules black and white, they are nothing more than polite suggestions on this server. And polite suggestions don't do anything in this raid scene. I wish they did but they don't.
Going back to 96-hour variance would do nothing but reward the very people who perpetrate the majority (bolded for emphasis that they are not the sole perpetrators) of this behavior, by removing any remote possibility that casual guilds will compete and contemplate jumping up to Class C. None of them presently have the desire to track multiple targets for 16 hours. Going up to 96 will just make it a hell no. Sirken, if your goal is competition with no poopsocking you have some realistic options: 1. You make rules about poopsocking. Currently those are limited to you cannot bind or camp on spawns, cannot have people in planar zones clearing when mob spawns, cannot have people "near" spawn other than 2 trackers in all other zones. These rules must remove the grey area of "near" and "poopsock". With clearly defined language. Something like: you may not have more than 4 people present in zone when it spawns. Otherwise you are DQ'd. If you have more than 4, and get FTE and kill that mob, you are raid suspended for 2 week. It needs to be real punishment that deters people from doing it. In the words of Louis CK "The reason murder isn't common is because it REALLY sucks getting caught murdering". Make it REALLY suck violating poopsock rules. With new, and black and white rules, reduce variance. You will begin to see casual guilds appearing for FFA mobs if variance is reduced down a lot. 4 hours you may see one or two guilds. 60-30 min you may see 2 Class C and 3-4 Class R guilds competing for mobs. 2. You remove the ability of people to poopsock by changing the spawning mechanic (Respawns that are unannounced, have 6~ a month, and try to make it proportional to player activity. 3 during prime time US, 1 during late night US time, 1 during euro prime time, 1 during early morning/asian time roughly) #2 clearly removes the necessity for most rules and will reduce the number of petitions from raids. I don't see why this isn't a favorable options from the GMs standpoint, especially if respawns are something you can automate. Currently I thought it was a manual trigger Rogean had to pull but I dunno if that's still the case.
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#47
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Raid mobs have no PH. They require no input from the players to spawn. They are just timed spawns. Staring at a wall for 16 hours, literally having to cast no spells, and do nothing to your character other than stare... Is not playing the game and not comparable to PS or RS at all. Killing the dragon for sure requires you play the game. And class R has shown they are willing to kill dragons and play the game. They are not willing to stare at the wall for 16 hours waiting for it to spawn to then hope they get FTE.
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Last edited by Daldaen; 11-03-2014 at 10:46 AM..
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#48
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Also, IIRC the new raid agreement included 3 repops per month or more? We have only been getting like 2. Thats a fairly substantial difference and everyone agrees the repops are the best part of raiding currently. | ||||
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Last edited by Raev; 11-03-2014 at 10:51 AM..
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#49
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They would prefer the players 'behave' rather than have them be told black and white guidelines what to do
It makes EQ a little more EQ having some free will, but at this point, with Velious still not out....some more heavy handed direction may be in order especially if the Devs/Staff are interested in opening up the FFA raid scene into a more competitive and less inclusive atmosphere for all It does seem odd that the pixel count for Class C is the top priority for any change implemented, its an emulated server who cares if they miss out on 10% of potential pixel intake, especially when 'the best' pixels remain intact | ||
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#50
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Maybe it's the fact that carebearing a bunch of lazy crybabies isn't one of their priorities.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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