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  #11  
Old 10-29-2014, 04:03 PM
paulgiamatti paulgiamatti is offline
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I'M NOT A PART OF THE SYSTEM!
  #12  
Old 10-29-2014, 04:05 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
I'M NOT A PART OF THE SYSTEM!
MY DAD'S NOT A PHONE
  #13  
Old 10-29-2014, 05:54 PM
Troubled Troubled is offline
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I just want coth ducking to end. It's fucking stupid and so are the people that perpetuate it.

I'd like to try racing from a set point in each zone as every FTE that doesn't have Taken in it does, or just fucking removing coth ducking so you can only coth when the mob is up.
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  #14  
Old 10-29-2014, 05:56 PM
Troubled Troubled is offline
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I don't buy into the "different, not better" rhetoric that surrounds coth ducking. Jav spamming and coth ducking are bottom of the barrel. Everything else is better.
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  #15  
Old 10-29-2014, 06:12 PM
Rivthis Rivthis is offline
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Recode the mobs to spawn in random points

OR

Recode the mobs to spawn more often and/or less often in a WAY LONGER window, so you could have serv spawn 3 times in 2 days or 1 in 2 weeks. Basically WAY more randomness to when a mob will spawn.
  #16  
Old 10-29-2014, 06:21 PM
Raev Raev is offline
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R/R/R/R/R/R/R/C

NP
  #17  
Old 10-29-2014, 06:50 PM
HeallunRumblebelly HeallunRumblebelly is offline
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[You must be logged in to view images. Log in or Register.]

OR

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YOU DECIDE
  #18  
Old 10-29-2014, 07:47 PM
Tann Tann is offline
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Feel the fizz
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Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40.
  #19  
Old 10-29-2014, 11:44 PM
Skittlez Skittlez is offline
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inb4 azure derail
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  #20  
Old 10-30-2014, 12:27 AM
Magnar Magnar is offline
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Quote:
Originally Posted by Rivthis [You must be logged in to view images. Log in or Register.]
Recode the mobs to spawn in random points

OR

Recode the mobs to spawn more often and/or less often in a WAY LONGER window, so you could have serv spawn 3 times in 2 days or 1 in 2 weeks. Basically WAY more randomness to when a mob will spawn.
Or guild leaders can just grow up and agree to a rotation so mobs can be on their set timers like they were on live, and people won't have to keep getting up at random hours of the night just to potentially log in for 15 minutes for nothing.

I must have been on the only server where the majority of guilds were actually ran by adults. We never had any of these issues. Ever. Guild leaders would get together on the forums, plan out who was getting what during what time slots, and anyone could say 'hey, we want a shot' as long as they could prove they were capable of handling it. Yea, it resulted in the top guilds on the server eventually merging with one another and the end result being 3 major guilds that were able to do endgame content, but that's what happens. Deals were made for one guild to tag along with another guild's timeslot and pick up stuff they didn't need as long as the same deal was made the other way around and eventually people just merged. Guilds that couldn't handle something alone teamed up and then they could handle it.

TMO and IB would still have their VP playground to themselves, only they just alternate every week without having to bicker like children about it, and everything else just falls into place from there. It also gives guilds a chance who can only clear things like hate or Fear trash AN ACTUAL CHANCE at getting something, even if they can't actually kill a boss.

It's not a hard system to figure out, but it's almost 1am and any sort of logic that gives everyone an actual chance to fully enjoy the full aspect of the server is going to fall on deaf ears, anyway.

As an afterthought, to those who will immediately say a rotation will never work who are actually a part of the endgame raid scene: Imagine being able to raid without being woken up from a dead sleep because your batphone went off, but you get to plan accordingly and show up at a set time, and just kill your boss then go about your business.
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