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#381
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Also you're smoking crack if you think slamming 410 damage lures on a 500 AA warrior is doing jack shit; the 400+ resists, spellshield, and 7K HP would make you tickle like a gnoll pup. Besides that Syft didn't use lure it used Elrickson's sundering. | |||
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#382
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+1 for having sword of rile skin proc up already, other then that I ASSUME you were mostly pelled and only self buffed because someone said they had just pell bombed you 15-20 minutes prior but who knows if it only hit junks. Wouldn't mind fighting you again if we get the chance, last time I logged into KC it was a 15v1 with azrael flexin. I think I managed to get a 200 some backstab in just before I plugged, I can't remember what it says when rez efx wears off but afaik it wore off somewhere near the end when I was already low. Quote:
[Thu Aug 28 18:47:31 2014] LOADING, PLEASE WAIT... [Thu Aug 28 18:47:51 2014] You have entered Dreadlands. [Thu Aug 28 18:47:52 2014] Pyrokinetic begins to cast a spell. [Thu Aug 28 18:48:30 2014] LOADING, PLEASE WAIT... [Thu Aug 28 18:48:50 2014] You have entered Dreadlands. [Thu Aug 28 18:48:52 2014] Pyrokinetic begins to cast a spell. | ||||
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#383
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stop quoting swyft or im going to have to ignore u 2
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#384
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nice try | |||
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#385
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#386
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From the EQLIVE PvP boards:
We took a series of characters, as detailed below, and tried things out. Both players are of an even calaber at pvp, as in we're not uber but we have owned a few in our time. resist's are only magic, fire and cold unless other wise noted. all characters where self buffed only. 1) 62 wizard, rs3, regen3, scm3, imp familiar, mana regen 3 and manaburn. vt and bot lvl mixed gear. vs. 60 fighter rs3 and regen3 buffed with gear all resist's 250-300 range, 6k hp. wizard had to resort to lures/draughts as normal spells didn't land in 7 cast's. resisted greater fetter 2/8 times and the longest one lasted for 36 seconds. wizard won at 4 mana and 6% life, do to lucky crit that did 891 dmg. second time warrior used myseq and won - just to see if it would make a difference. 2) same wizard vs. 65 ranger with 114 aa - bot lvl gear, resist's in the 350-450 range. Wizard had to concede zone as lures were resisted 7/9 times and greater fetter never landed. 3) same wizard vs. a 60 necro with no aa and vt geared resist's in the 250-350 range. wizard won with at 2% life. Greater fetter landed for a long of 48 seconds on pet, and only twice in 5 cast's. regular spells resisted except ice spear, and that was mitigated to 211 dmg. not 1 tap was resisted by the wizard. the necro didn't use lb. second time we did this fight the necro used lb and won at 71% life. again no tap was resisted. Greater fetter only stuck 3 times out of 8 cast's. 4) 65 wizard 386 aa ep geared vs. the ranger above. wizard lost. no regular spell landed for more that 200, which ranger regen compensates for easy, and lure resisted 3/9 times. aa fetter stuck once for 1 tick, out of 6 cast's. The rangers bow range was longer than the lure's range so he would stay out of range most of the time, unless he got to close after a yonder. 5) same wizard as above - resist's 400-550 range for mr, pr, dr vs. 64 necro with 107 aa. necro won as aa fetter would only land on the pet 1/4 cast's. only lures hit the necro and the taps where only resisted once out of 11 cast's. necro resorted to lb as it was at 39% and wizard was at 31% 6) same wizard vs 63 sk 61 aa bot lvl gear. not going into detail as the sk won in such a short time not to bother. we were going to do the healer classes but got bored, and the point was proven. If a wizard is going against a lower lvl under geared class then it has a chance solo, and that is only a small chance, and they have to be in a place they can use yonder. If it is even lvl or closely geared class then other class will win the vast majority of the time. Nerfing HT was a great idea, getting MB and LB in the same net was a VERY poor one. LB and MB should be reset back to the way they were, as there is already a cap to spell dmg, why **** the wizard who is willing to have no mana and be an easy target even more than you have already. Necro's, Mages and Wizards are all in the same boat against the higher end melee and stealthy classes - we are pinata's for them to play with. Wizards get it the hardest up the back end with a large truck as we have no pet to help take the dmg, or to deal dmg when we get resisted. Yeah dawg, lures totally effective in PoP era. | ||
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#387
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#388
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#389
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Sorry brosef, my resist codes and melee codes are done exceptionally well. | |||
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#390
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Reading about coding and playing through it are two totally different things, which is why you cant ever beat me, your just a carebear theory-crafting. [You must be logged in to view images. Log in or Register.] Oh and BTW genius every caster had enough mana to drop a melee it's called KEI Fool don't leave nexus without it! School's Over | |||
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