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#31
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#32
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Quote:
__________________
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#33
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I've seen this enough times on this server to know that the camp should have been shared. Many times has a group been killing all the goblins for exp and some high level comes in and takes the raider room to farm ears. GM's have been called and they say you have to share if the person sits in the room and keeps them down. The group continues to pull the rest. This is a common occurrence in HHK.
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#34
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If only there were a rule, guideline or policy to help people to play nice.
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#35
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That seems really silly to me. Solb royals are 3 different camps here? There are a number of classic camps that covered multiple rooms.
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#36
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I also would like to point out, that Tofusin originally said he would leave "After he got his 40 last ears" not "In 30 minutes"
Assuming all of the 16 mobs in basement dropped an ear each time (unlikely), you would need almost a full three cycles to get what you needed (Nearly an hour and a half). So of course we left....you're right, I didn't want the camp badly enough to sit there for an hour and a half (probably much longer considering every mob does *not* drop an ear) in order to just get some experience, so yes, we logged. How convenient that you logged 30 minutes after we did, in spite of your claims to be sticking around for 40 more ears. | ||
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#37
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#38
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Undead tower in LGuk? Usually held by one group, but can easily be split into at least four, if not more, camps: 1) Ass/sup, 2) cav, 3) exe, 3) sage. | |||
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#39
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Boo freaking hoo.
Goblins is ONE camp. When my rogue was high 20's I would be in a group and we'd kill every goblin and who've to wait for respawns. Just because you sucked on your live server and couldn't kill more than 3 goblins every 15 minutes doesn't mean that what your sorry ass could kill is a camp. There are about 3 goblins in each room, so to claim that there are 4 camps is utter bullshit. Long story short: wahhhhh!!! My friend and I wanted to farm ears but someone beat us there so I was a whiny little bitch about it. | ||
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#40
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