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#11
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![]() Yeah. Let's break it down like this... Tank/Healer/DPS/Useless. [You must be logged in to view images. Log in or Register.]
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#12
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![]() Quote:
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#13
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![]() I agree as well. I think this would be very useful.
It would be great to have a place to go to discuss P1999 game realities. Trying to use EQZAM for example is EXTREMELY frustrating as so many items, quests, etc... are not the same or offered on P1999. This would be a great place to get the facts for our cool server. | ||
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#14
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![]() Also, put it this way: there are at least two threads containing Bardly (the only class I really know anything about) advice that I would post if this were implemented, and that I see no point in posting under the current arrangement because they'd too easily get lost in server chat.
I also think it's good because it reinvigorates the community at a time where most people have school, work, or are otherwise just busier than they were during the summer. And not to mention it adds to the (perceived) legitimacy of the server, because now people aren't going to run around screaming about Bards not being able to AOE kite (for example) when in fact there's a thread explaining that it's possible. Lots of people in-game have sent me tells asking me if AOE kiting is possible, only for me to tell them to look up Cribanox's thread. This wouldn't even be necessary if people knew to go to the "Bard forum" and check out the threads in there. Also, what happens if new players ask someone who doesn't know what they're talking about? Or what if they're shy and just don't ask anyone, and forever have the idea that this project doesn't truly emulate the way things were back in the day? Or worse, what if they reroll their character because of the aforementioned assumption (something a surprising number of people have done with Bards, and I'm sure other classes as well)? These concerns don't just apply to Bards. What if you're a pet class who, like many others, is completely unaware of how to get pets to break mez, or how to call off pets that unintentionally break mez? Maybe these players won't go to the extreme step of abandoning their character, but they'll still be less skilled players, which is a problem that this proposal at least partially solves. Even if you're not that convinced of the impact of the benefits people have mentioned in this thread, you should at least be able to see that there are many small benefits. So please, implement this, or at least give us a dev response as to why we shouldn't.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#15
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![]() yessss pleeaaassse
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#16
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![]() +1, can't harm anything.
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#17
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![]() Friendly bump. Just looking for a response from someone up top.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#18
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![]() I'd like to see this as well
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#19
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![]() No reason not to have this, imo.
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#20
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![]() I think I've read and commented in just about every iteration of these threads. I still have yet to see any server staff reply. I'm starting to think it's their way of saying no.
I do support class-specific forums, and I hope we could at least get them when Kunark comes out. With such a large expansion of content I'm sure there will be class items or quests that I would miss if people didn't have a place to discuss them.
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Jorg Shaman
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