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  #91  
Old 07-31-2014, 01:34 PM
Rhambuk Rhambuk is offline
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Originally Posted by Swifty [You must be logged in to view images. Log in or Register.]
If you want a classic experience, stop recharging and leave the rest of us alone. Dick.
wonder how many hardcore raiders are gonna quit when this is put in...
  #92  
Old 07-31-2014, 01:42 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
Bring it mechanically close. If you still don't get those feels it's your own problem.
This, imo.

I mean, really I can't see how Nirgon is doing anything other than trying to be inflammatory. Comparing boxing to recharging is stupid as shit. Item recharging was rare back in the day because no one knew about it. Just like no one knew that the starting stat recommendations in the official EQ documentation was retarded.

Recreating a classic experience is impossible. It's impossible to do it for even one person, let alone for everyone. But recreating classic mechanics as best as possible and letting players run free in the framework created by those mechanics? That is not only more realistic to accomplish but, in my opinion, more in keeping with the spirit of classic EQ (here's our game: go have fun with it) to boot.
Last edited by Tecmos Deception; 07-31-2014 at 01:46 PM..
  #93  
Old 07-31-2014, 01:43 PM
Kekephee Kekephee is offline
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Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
People don't recharge mallets dude
Do you think he's talking about the OT hammer? Cause midnight mallet, which click-procs a slow that tanks use to get fast aggro in raids, definitely gets recharged often on this server
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  #94  
Old 07-31-2014, 01:45 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Kekephee [You must be logged in to view images. Log in or Register.]
Do you think he's talking about the OT hammer? Cause midnight mallet, which click-procs a slow that tanks use to get fast aggro in raids, definitely gets recharged often on this server
A lot of people think it's too expensive to recharge mallets, and they prefer to go down to the swamp with rubies to get a new one after selling their empty one to a merchant.
  #95  
Old 07-31-2014, 01:51 PM
Kekephee Kekephee is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
A lot of people think it's too expensive to recharge mallets, and they prefer to go down to the swamp with rubies to get a new one after selling their empty one to a merchant.
This is really weird to me. There is an objective answer (which I do not know but it should be easy to figure out) to the question of, which is cheaper, recharging or buying rubies? How much does it cost to recharge the mallet? Rubies are what, 100pp? Whichever option is cheaper, people should be doing that and only that. If it's 50pp to recharge and 100pp for a ruby, the people buying rubies are fools. If it's 300pp to recharge and 100pp for a ruby, someone needs to tell a bunch of warriors in my guild.


Or is it like, because it's more expensive to recharge it, but it's more effort to go into the swamp, lazy people with more money to throw around recharge it, and not-lazy people with less money go do the quest over and over?
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Last edited by Kekephee; 07-31-2014 at 01:55 PM..
  #96  
Old 07-31-2014, 01:54 PM
Erati Erati is offline
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Originally Posted by Kekephee [You must be logged in to view images. Log in or Register.]
This is really weird to me. There is an objective answer (which I do not know but it should be easy to figure out) to the question of, which is cheaper, recharging or buying rubies? How much does it cost to recharge the mallet? Rubies are what, 100pp? Whichever option is cheaper, people should be doing that and only that. If it's 50pp to recharge and 100pp for a ruby, the people buying rubies are fools. If it's 300pp to recharge and 100pp for a ruby, someone needs to tell a bunch of warriors in my guild.
mallets when sold net you around 70 plat, and then to buy back is 420 ish plat

so as long as you can get a mallet from less than ( Yumyums :P ) 3 rubies then you kinda made the right choice
Last edited by Erati; 07-31-2014 at 01:57 PM..
  #97  
Old 07-31-2014, 01:55 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
mallets when sold net you around 70 plat, and then to buy back is 420 ish plat

so as long as you can get a mallet from <3 rubies then you kinda made the right choice
Tell us more, brick. Do you really love rubies?
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  #98  
Old 07-31-2014, 01:56 PM
Ciroco Ciroco is offline
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Since you don't always get a mallet, it's only that simple if you know the chance of getting a mallet as a reward. Also, there's a chance to get something better than a mallet, and even the sword vendors well. I don't know the reward rates, but I've always been under the impression that using rubies is cheaper.
Last edited by Ciroco; 07-31-2014 at 02:00 PM..
  #99  
Old 07-31-2014, 01:57 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Kekephee [You must be logged in to view images. Log in or Register.]
Or is it like, because it's more expensive to recharge it, but it's more effort to go into the swamp, lazy people with more money to throw around recharge it, and not-lazy people with less money go do the quest over and over?
Yeah, it's mostly this.
Last edited by Tecmos Deception; 07-31-2014 at 02:00 PM..
  #100  
Old 07-31-2014, 01:59 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
What's the objective value to every given person on the server of travelling to swamp and spending the time to quest a new mallet instead of just using plat to recharge one?
sounds like immersion

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