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  #61  
Old 01-20-2010, 01:37 AM
Allizia Allizia is offline
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Draco still isn't up 2 hours after he spawned for you guys 3 days ago, stop delaying kills to fux us out of loot! He should have been zerged into a dirt nap within 20 seconds of spawning. That's almost 3.125% of a Draco, lost forever... =(
  #62  
Old 01-20-2010, 01:41 AM
Allizia Allizia is offline
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Quote:
Originally Posted by Flarestar [You must be logged in to view images. Log in or Register.]
Some people enjoy the competition of racing for spawns. I did, for sure. I spent a good part of my EQ career in the top guild on my server, and I loved every second of watching other guilds cry bitter tears when we beat them week after week through Velious and Luclin.

That being said, it drove off a lot of players as soon as another MMO came out that looked interesting, and not just the ones that weren't in the top guild. Consistently beating everyone to the spawn required alarm clocking, skipping work, school, etc. Some people couldn't do that, ended up being forced out of guild, and then were ostracized from the rest of the server for being "one of those assholes". While competition was fun, it had a decidedly negative impact on the overall population. This is not something you can successfully dispute, but you're welcome to try.

The thing you are failing to understand, in all of your self-righteous fury, is that this is not a live server. It's a project created by some random guys in their free time, supported by the community as a whole, with a distinctly different goal than EQLive had. EQLive was first and foremost a commercial venture. This is a server created for the specific experience of letting players indulge in nostalgia. That means you do not get the right to dictate how things should be for the rest of the server. A rotation makes absolute sense, given what this server was intended to be. I'm sure you don't like it: ten years ago, I wouldn't have either. But that's how it is, and I fully support the GMs in their decision to make it that way. I'm sure that if the rotation becomes a big enough issue, they'll make a logical fix, namely shortening the spawn time. It won't be classic, but plenty of things here aren't, and so far everything I've seen leads me to believe that the devs are intelligent enough to realize when a change should be implemented.

tl;dr version - stop being a whiny cunt.
Nice post, my sentiments exactly

Starting a collection to get IB on Valium
  #63  
Old 01-20-2010, 02:14 AM
Sloth Sloth is offline
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i prefer versed! plz make that happen
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  #64  
Old 01-20-2010, 02:38 AM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Flarestar [You must be logged in to view images. Log in or Register.]
I'm sure that if the rotation becomes a big enough issue, they'll make a logical fix, namely shortening the spawn time.
Good to see that someone can read the minds of the dev staff and tell us their plans.

Flarestar, would you be so kind as to inform us of when sol ro and hate are coming out please?
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  #65  
Old 01-20-2010, 03:57 AM
Goobles Goobles is offline
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Hasbin leads the crusade of jackassery.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
  #66  
Old 01-20-2010, 04:07 AM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Hasbin leads the crusade of jackassery.
..as long as you and your kind are the heretics, I'm down for it bro.
Have you found a new group of victims to annoy in guildchat yet?
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  #67  
Old 01-20-2010, 04:09 AM
Goobles Goobles is offline
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My guildmates are tolerable, and I intend to keep it that way. Thanks for your concern.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
  #68  
Old 01-20-2010, 04:10 AM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
My guildmates are tolerable, and I intend to keep it that way. Thanks for your concern.
I'm sure they'll get wise eventually.
Have fun 'till then bro! Many salutations and good luck on rolls!
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  #69  
Old 01-20-2010, 05:49 AM
karsten karsten is offline
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Quote:
Originally Posted by Allizia [You must be logged in to view images. Log in or Register.]
Draco still isn't up 2 hours after he spawned for you guys 3 days ago, stop delaying kills to fux us out of loot! He should have been zerged into a dirt nap within 20 seconds of spawning. That's almost 3.125% of a Draco, lost forever... =(
yeah, i addressed small variances in my OP, /shrug


Anyways trannies aren't breaking the rules, however as previously mentioned, doing it in such a manner means fewer kills/drops for everyone, including yourselves. It's annoying of course, and based on your replies I'm certain that you understand the specifics of why.

To me though, again, is the environmental framework that's been created that gives rise to stuff like this that is much more the culprit. In addition, the inability to personally affect the situation within the in-game framework causes people frustrated by it (like myself) to make posts like this in the first place.
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Last edited by karsten; 01-20-2010 at 06:20 AM..
  #70  
Old 01-20-2010, 06:34 AM
Goobles Goobles is offline
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What are you going to do when Divinity enters your sandbox?
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
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