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#21
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Quote:
this reminds me the old days with tmo poopsockin while transatlantic rampage was still get in all dragons
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Mitic - VZTZ - 8 Inches Unbuffed - 2008
Mitic - Blue - Inglorious Basterds/Transatlantic Rampage - 2010 Mitic - Red - Nihilum - 2014 Mitic - Green - Dial a Port (yes, porting is more fun than raid-rotations) - 2020 | |||
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#23
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Really a variance thread this is why I hope nilihum reigns supreme until the end.
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#24
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IMO do sim pops more often but limit the number of mobs that spwn. Like one pop trakl talendor inny, 3 days later PD fay CT ect. Keep it random on what spwns
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Ksah <Empire>
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#25
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Quote:
Maybe we could just try variance on like 2 mobs for awhile to see what the actual result would be. I think switching things up is always good on a game/server like this. The game is over a decade old, how about spicing it up with sprinkles of variety here and there. (PS I'm greatful for simpops and they are awesome. Thank you GMs) | |||
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#27
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#28
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Variance is worst idea ever. I thought Az didnt care about pixels anyway?
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Bootzey
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#29
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If you feel you can take mobs by force why do you need variance? Repops are spread out all over the place right now and easy to contest. You have more active players than us. You have extra dragon spawns once every 1-2 weeks. Not sure what variance would do except chase off some people who don't feel like poopsocking. It's quite frankly the worst possible thing you could do to this server which is already quite fragile after the exp nerf.
It literally benefits nobody and hurts everyone. It already failed on blue. | ||
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#30
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Quote:
People will be checking at all times = PVP at all times. The sim repop message takes this out of the equation. | |||
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