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  #21  
Old 03-20-2014, 06:12 AM
Zoolander Zoolander is offline
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Quote:
Originally Posted by Drakaris [You must be logged in to view images. Log in or Register.]
You know thats not the reality. The only thing variance will do is give u guys a chance at VS since ur holding down KC more often, which will in turn force Nihilum to kill you around the clock. OOR alts tracking raid targets is not world pvp...
true, azreal has low lvl alts in every boss zone as we can see in my the good, the aspiring good and the ugly vid. they just want blue pixels with the pvp variance excuse.

this reminds me the old days with tmo poopsockin while transatlantic rampage was still get in all dragons
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  #22  
Old 03-20-2014, 06:43 AM
Clark Clark is offline
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Originally Posted by Awwalike [You must be logged in to view images. Log in or Register.]
nihilum will pay large sums of USD to make sure this never happens.
lol
  #23  
Old 03-20-2014, 07:46 AM
Tassador Tassador is offline
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Really a variance thread this is why I hope nilihum reigns supreme until the end.
  #24  
Old 03-20-2014, 08:35 AM
Zalaerian Zalaerian is offline
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IMO do sim pops more often but limit the number of mobs that spwn. Like one pop trakl talendor inny, 3 days later PD fay CT ect. Keep it random on what spwns
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  #25  
Old 03-20-2014, 08:36 AM
Pudge Pudge is offline
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Quote:
Originally Posted by Drakaris [You must be logged in to view images. Log in or Register.]
OOR alts tracking raid targets is not world pvp...
Harm good point. Maybe mobs level 60+ shouldn't show up on track unless you're level 52+.

Maybe we could just try variance on like 2 mobs for awhile to see what the actual result would be. I think switching things up is always good on a game/server like this. The game is over a decade old, how about spicing it up with sprinkles of variety here and there.

(PS I'm greatful for simpops and they are awesome. Thank you GMs)
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  #26  
Old 03-20-2014, 08:53 AM
Juhstin Juhstin is offline
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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
It's suppose to be competitive, there's no competition to recruiting 90% of the server
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  #27  
Old 03-20-2014, 09:19 AM
Drakaris Drakaris is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
IMO do sim pops more often but limit the number of mobs that spwn. Like one pop trakl talendor inny, 3 days later PD fay CT ect. Keep it random on what spwns
This
  #28  
Old 03-20-2014, 11:08 AM
Telron Telron is offline
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Variance is worst idea ever. I thought Az didnt care about pixels anyway?
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  #29  
Old 03-20-2014, 11:14 AM
Kergan Kergan is offline
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If you feel you can take mobs by force why do you need variance? Repops are spread out all over the place right now and easy to contest. You have more active players than us. You have extra dragon spawns once every 1-2 weeks. Not sure what variance would do except chase off some people who don't feel like poopsocking. It's quite frankly the worst possible thing you could do to this server which is already quite fragile after the exp nerf.

It literally benefits nobody and hurts everyone. It already failed on blue.
  #30  
Old 03-20-2014, 11:19 AM
lite lite is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
IMO do sim pops more often but limit the number of mobs that spwn. Like one pop trakl talendor inny, 3 days later PD fay CT ect. Keep it random on what spwns
I like this idea, except for the fact that because this is a red server, Fear, Hate Sol B , Permafrost , Sebilis , VP are all FFA zones, the only way to be present in there checking is by exposing yourself to PVP.

People will be checking at all times = PVP at all times. The sim repop message takes this out of the equation.
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