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#201
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Is this still a question at this point? There is definitely a separation between live and P1999 as far as Sit agro and faction hits.
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"Death is certain, life is not."-Unknown
"When in doubt, burn it to the ground!"-Me | ||
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#202
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Over the past couple of days, I have made some errant pulls and informed my party to just let me die (warrior so no FD). So the party does nothing, and the mobs will run to them if they're sitting down.
This definitely isn't right since the party shouldn't even be on the agro table. Example, I was pulling an Orc Centurion from the tents in CB to my party at the bridge by trainer hill, and accidently grabbed 3 legos. I died at the tents, and the pull ran all the way around by the cabin to the bridge to kill my party who was just sitting down. I didn't start playing EQ until Dec 99 so maybe this was "classic" for March 99, but it sure as hell isn't Kunark mechanics. I had to play ghetto monk many times when I would screw up a pull in KC/Seb. | ||
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#203
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It's not classic. Sit aggro is putting pc's on the wrong list.
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The Ancient Ranger
Awake again. | ||
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#204
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In East Commons, I've accidentally trained orc camp groups by running to close to them with my wolves, spiders etc. They do not touch the mobs, but are sitting and aggro when mobs that I've damaged path too close.
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I play Everquest.
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#205
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Quote:
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#206
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | |||
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#207
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#208
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Just gonna say. This sit aggro is NOT classic, it IS stupid, and it IS making playing a caster on this server not fun at all.
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#209
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Point is, if the P99 devs like the change and want to keep it - that's great, it's their project, their server, and ultimately their decision. But can we please quit lying and pretending this somehow resembles "classic" ? To be fair, it does feel like it's being tweaked, but with that it feels like all that the tweaks are doing, is decreasing the sit aggro range instead of fixing the actual sit aggro problem. So you still have the same broken mechanic - just within a lesser radius - which is not really fixing anything imho. | |||
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Last edited by Volkier; 03-01-2014 at 10:09 PM..
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#210
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I am more curious as to why this was ever considered to be placed on P99 in the first place.
I came to play on P99 due to the overwhelming attempt the staff has made on preserving the integrity and game play of the original classic EverQuest. As many have already mentioned, the amount of threat that sitting now generates was never this high on live, at any given point. So really, what was the main reason for doing it? ~Flip | ||
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