|  | 
| 
			 
			#1  
			
			
			
			
			
		 | |||
| 
 |  Not taking full damage when sitting from melee hits Noticed I was sitting and got hit for 83 instead of cap of 120. Think a change to red at some point caused this? Not sure, but I am pretty sure it was working here at one point. | ||
|  | |||
| 
			 
			#2  
			
			
			
			
			
		 | |||
| 
 |   Don't ever recall  it working. I think it's been posted about several times. | ||
|  | |||
| 
			 
			#3  
			
			
			
			
			
		 | |||
| 
 |   Shit's p.classic atm.  Gotta say. Whenever this one can get nailed down is completely fine with me. | ||
|  | |||
| 
			 
			#4  
			
			
			
			
			
		 | |||
| 
 |   Sitting doesn't properly put you at the top end of the DI, but it does certainly increase the accuracy of a mob attacking you. I seem to recall sitting being a max hit also but meh. Not nearly as big an issue since people aren't staring at their book to med and can mouse wheel into 3rd person :P 
				__________________ | ||
|  | |||
| 
			 
			#5  
			
			
			
			
			
		 | |||
| 
 |   Getting hit for max sitting is something pvp players will remember all too well :P. Almost lost a manna robe in PoM to duelist rogue cuz of it. | ||
|  | |||
| 
			 
			#6  
			
			
			
			
			
		 | |||
| 
 |   It was working at one point, then it wasn't.  Not sure what happened, but it should be the npcs max possible hit if sitting. | ||
|  | |||
| 
			 
			#7  
			
			
			
			
			
		 | |||
| 
 |   I think it was some fix to red for players at low lvls hitting too much in pvp?  I remember an SS showing up of someone on red critting for like 300 at lvl 20 with a weighted axe in Unrest and lots of attention surrounding it. At any rate I'm sure aside from being a simple fix, its an annoying code dig to find the right place to change it. | ||
|  | |||
| 
			 
			#8  
			
			
			
			
			
		 | |||
| 
 |   Alecta made changes to how sit damage is computed for red because it was using the highest possible damage instead of being appropriate to the attacker/weapon/skills/str etc... He doesn't read server bugs, only red AFAIK, so you should alert him of this since it may require his input. | ||
|  | |||
| 
			 
			#9  
			
			
			
			
			
		 | |||
| 
 |   ^ that about matches the memory of how this all went down.  Lvl 30's hitting for max of a lvl 50 instead of a lvl 30 on sit.  So it's jumping the max logic to compute it as a regular swing... but not grab the max and ensure the hit. | ||
|  | |||
| 
			 
			#10  
			
			
			
			
			
		 | |||
| 
 |   Not sure, but I though when you sat, if whoever hit you had a double attack, both hits would be max damage?  Or a triple would be three hits for max?  Anyone remember this details? H | ||
|  | |||
|  | 
| 
 | 
 |