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#11
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WOOHA gyno
i'm glad you're alive pal thin ice? yaw always, gotta keep it interesting
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#12
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#13
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Its the first day since i restarted playing on the box 2-3 weeks ago that i didnt play 3hours+ because it was such a bummer to think it through. Just saying. I was in but forumquested while afk at the zone line.
So what exactly is the reasoning behind nerf that this time around nerfing xp will magically make the population go up instead of down? Is there something new to the nerf xp formula you added in we are not aware about? | ||
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#14
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calm down beetle your assburgers is flaring up
no body praises the box staff as i do, come at me with your freecards and lets compare epenises
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#15
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#16
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hehhehhehheh
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snake nipsskin 60 dru | ||
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#17
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Juhstin Bieber - Red99
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#18
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so glad I'm 60. Tho helping players level gonna be harder.
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#19
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I just rolled a hybrid somewhat recently and was enjoying box life. Not being able to commit to the box like many here, this new turn of events has really put a downer on my motivation to continue. Just how it is pals. Hardcore players will feel little effect from this xp nerf but casuals and those playing hybrids especially have really been left up shit creek without a paddle. No two ways about it.
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#20
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On the bright side I've had a ton of blue I've been sitting on to trade for red that I've been unable to due to the recent surge in box popularity. This nerf will mean I'll be able to trade it at a good rate soon.
Here's some constructive criticism: you're two and a half years too late to mess with the xp when 95% of the server is level 50+, used the xp bonus, and there's thriving competition at the end game. Let's be real this nerf hurts azrael and red dawn more than anyone. It hurts azrael because they have no exp groups so no non 60's will have reason to join, and red dawn because no one wants to group for three hours to get 4% exp on a pvp box. I understand you think that this will somehow make the lower and middle levels flourish but it will just make them quit, and make people like me waste more time power leveling people to have any shot to bolster my guilds numbers. There's not enough players to sustain groups. There's not enough correct classes to sustain groups. This change isn't going to somehow create clerics and enchanters out of thin air for people to group with. I cannot overstate just how negative this change has been already and will continue to be for the box. I urge you, implore you, put this back in until you develop a grouping bonus and removal of the shared hybrid xp penalty or you will see this box drop off in pop at alarming levels. If you truly wanted to encourage grouping, you would put in a grouping bonus / hot zones / removal of shared hybrid xp bonus (hybrids level slow still but don't share that penalty). This change looks to me like many changes our government makes such as hiking the minimum wage, with the noblest of intentions, that almost always have the opposite of the intended effect. You can repeat your stated intention a thousand times over, but that won't make it any more likely that it comes true. We had classic exp for over a year here. What did we have? Single digit pop. Repeat. Single digit pop. I trust that our voice has been heard and that some sort of immediate life support will be applied and FAST. The people who are quitting right now are exponentially less likely to return to the box when and if changes come, each day that the status quo remains in effect. If this had been coupled with blue transfers, a reduced level range, the removal of FFA on sol b and perma, maybe the introduction of stonebrunt mountains and the warrens perhaps as a pre velious teaser, with velious when there will be constant groups, if it had been with ANYTHING then maybe then. Luv u kids - Heartbrand Box Historian
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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