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#11
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![]() its fixed, just needs patch
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#12
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![]() and no
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#13
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hello i'm cucumbers
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#15
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![]() will the constant crashes while trying to /camp to char select go away too?
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#16
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![]() Quote:
It seems anytime I'm in windowed mode and click outside the window for whatever reason (ie, to read, do research, or code while I meditate) the game freezes and I have to kill the process and wait a good while to log back in. | |||
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#17
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![]() Quote:
if mobs started pathing correctly and stopped teleporting/ghosting, I will be ecstatic
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#18
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![]() I would comment on this topic from the view of someone new to the server within the last week. I indeed assumed this was just the norm of the server. Clunky emulation coding and low end budget server resulting in a buggy / laggy game play. But I just ignore it for the most part cause I'm having a lot of fun playing classic style eq again.
I too am a developer though. I agree the project could benefit tremendously as an open source project. I have always been a huge supporter of open source, and it generally makes things so much better when you have hundreds of people that can contribute instead of just a few with time limits. However, due to the nature of what this particular code is, I don't know that it would be a good idea to open source it. Lots of people play this simply to play the game. If you open source it, you will suddenly have people with no interest in making it better looking at the code to find every possible bug they can exploit. Not really something that is good for the game at large. | ||
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#19
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![]() Quote:
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Originally Cyphous, the High Elf Paladin - Xegony, back in '99 (pre-Kunark)
P99 - Blue Lafael - Druid - Level 60 Garnagle - Necro - Level 57 Seductress - Enchanter - Level 52 Sweets - Bard - Level 35 Venexia - Shaman - Level 60 Wonderelf - Warrior - Level 51 | |||
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#20
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![]() I'm pretty sure (at least the current server source code for eqemu) is GPL, which means if any of that is reused on p99 the p99 codebase is GPL and source has to be given to anyone who requests it (as long as they've been distributed the end product - not really the case here though).
Since we're just connecting to the server and not playing a distributed game, this would not be affected by GPL (unless the project were AGPL - Affero GPL, in which case simply providing a server requires release of source code to whomever asks and uses said server). However, I wonder if any part of the custom DLL's/distributed files that p99 provides incorporate GPL'ed code (whether GPL'ed via the eqemu server source release, or by including GPL'ed code from other GPL projects). Edit: I'm a big fan of the AGPL myself (and use in my own projects) so if someone ends up using something I spend my time on, they can't simply close off the source by using the "service" loophole of the original GPL.
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Realtime auction logger: http://ahungry.com/eqauctions/
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Last edited by tristantio; 02-05-2014 at 03:00 AM..
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