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#211
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I hope the agreement takes into account how people could skirt the rules by setting up "front" guilds to feed a main guild, or guilds that are comprised of temporary guild jumpers to credit the kill to someone else.
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#212
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Quote:
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#213
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I dig bag limits. Ill see if I can put some thought into a point system. There has to be a threat of running out of targets. Maybe add a carbon credit system if a guild runs open naggy raids etc. Does tmo have data on total spawns per month...outside vp.. on raid mobs?
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#214
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Quote:
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~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | |||
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#215
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The reason for this entire concept is the lack of hardcore. Get off that purp before you post Turp | |||
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#216
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Alarti is tmo dkp open to view? I figure yall would have the most accurate over time numbers.
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#217
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Most of the other solutions posted here seem to create an even larger barrier to entry to begin raiding if you're not in a mid tier guild(e.g. BDA/Taken). Also, these more complex solutions(raid points, rotations, etc.) require a ton of oversight. These systems(rotations specifically) also nullify any possibility, albeit small, of public and pick-up raids. | |||
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#218
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god never thought i would almost side with alarti, there are 40% of this server that want to raid 24/7 and the other 60% don't give a fuck and only want to get there epics and stop playing.
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- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#220
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We already know the solution to this problem because it happened on live. We need PoK and Instances are we're gtg for casual mode.
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