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| View Poll Results: Hard Coded vs. Soft Coded Teams | |||
| Hard-Coded |
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152 | 91.02% |
| Soft-Coded |
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15 | 8.98% |
| Voters: 167. You may not vote on this poll | |||
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#81
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I cannot think of a better way to do teams than Sullon Zek, I am sorry but no. Shit should be lore based and make sense in the world of Norrath. Lookin for immersive teams here and not teams based on a spreadsheet of abilities and class/race combos sorted out evenly into 3 teams. Goods lose sks and necros (who cares) and evils lose paladins (again who cares.)
As for evil being ffa, naw. We want a hard-coded teams server, anything else is uncivilized. As for level 50s griefing newbs in crushbone blah blah blah. EQ PvP shouldnt be centered around weekly dragon spawns. Battles should be faught over zone control and ideology hence why Deity based teams makes the most sense. this is TEAMS, a team lives and dies together whether you are a newb or not. it is up for the TEAM to protect their newbs, or launch a counter attack. one team one fight, nawwwwwwuuuutttttiiiiiimeeeeeeeeeeeeeeen
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#82
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Samwise all "SZ or bust"
Bust inc im not trying to be a dick, but SZ really was (statistically) the absolute worst server (red or blue) in the history or EverQuest. the SZ community/mentality is the #1 reason people people dont stay (ie: quit) on Red99. why on earth would we try to emulate such a horrible server?
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
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Last edited by Sirken; 11-09-2013 at 11:26 AM..
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#83
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#84
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If we allow teams then all class/race combos should be available.
I want my Ogre Magi damnit! | ||
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#85
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More new people will be quiting from twinked lower level characters griefing crushbone than from lvl 50s griefing crushbone. SZ rules actually allows these twinks to be attacked and cleared out. The alternative of hoping someone is in the appropriate level range and decently geared to be online and around is more stupidity that shouldn't exist in 2013.
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#86
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im a big fan of rallos and low level pvp etc and i never found the twinks to be a problem u had people who griefed with low level twinks and took ur cloth armor etc but once u got past the 4 lvl range of them it was over so i see ur point rec but it will be resolved by a day or 2 of time as to where a twink on SZ could farm u until u was 15 levels higher in different zones and when u got to high they would swap to a char 15 levels higher than you or even more or just initally start on a lvl 50 toon killing level 1's like they used to in akanon and they made a game out of it and would literally have 50 to 100 level 50's going around akanon killing lowbies for hours and i think hard coding and a good level range would eliminate all the issue's of ur post also i dont see why people are alrdy complainign about a server merge thats over a year away i can see people in nilly because they have toons they been farming kunark with forever with and have max vp gear etc but then wut do u do pvp isnt really rewarding on red99 u dont get anything from it no pvp points to buy raid gear with or beable to loot they raid gear so i think teams will help alot with the pvp side of things and as far as breaking guilds up i like sirkens point of it will last maybe a month of people crying like girls but if u want to stay together as a guild im pritty sure that it wouldnt be hard to swap from a barbarian warrior to a ogre or troll or visa versa
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#87
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the SZ ruleset wasnt duck-taped together by a few gms overnight. verant thought long and hard about it. just please god, no more custom shit. [You must be logged in to view images. Log in or Register.]
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Last edited by SamwiseRed; 11-09-2013 at 11:46 AM..
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#88
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I am still confident something that is 75% or greater of the SZ ruleset would win any community vote. I don't want 100% SZ, even though I liked SZ there are still things we can improve. If the new server doesn't have an SZ"esque" ruleset it won't be community's decision that's for certain.
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Last edited by Rec; 11-09-2013 at 11:56 AM..
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#89
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voted hard coded cause everyone else did, just want new server pals!
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Wipe it clean. | |||
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#90
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As history has shown on this server and blue, any steering away from classic has been a disaster. See no guard assist on release, awkward level ranged pvp, variance on blue, ect. What are your problems with SZ ruleset? I am sure for everything you think of as a problem, there is a reasoning behind it.
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Current Games:
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