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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

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  #21  
Old 11-09-2013, 01:50 AM
Silikten Silikten is offline
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Hard coded. It will make teams more solid and help build a stronger community. It will help when you cant help your friend if he's a lighty and you're a darky.

Also, this means AEs will not hit your own team correct?
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  #22  
Old 11-09-2013, 01:51 AM
Elderan Elderan is offline
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Originally Posted by Zade [You must be logged in to view images. Log in or Register.]
They will be split up if they are hard coded. Thats the point of the poll hoss. Thats why I am pretty much shocked at this 93% hard coded
Sirken assured us that would never happen.

Dont go back on his words now.
  #23  
Old 11-09-2013, 01:51 AM
Zade Zade is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Also, this means AEs will not hit your own team correct?
AFAIK, yes, your team will be protected. would need Alecta to confirm
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  #24  
Old 11-09-2013, 01:52 AM
Vexenu Vexenu is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Keep in mind, if a merge of red into teams happens.

There HAS to be a way people on red can choose their team no matter race/class. You CANNOT split up guilds.
Yes you can.

A merge preserves characters and their gear, not guilds.

Of course this is ignoring the fact that a geared-merge of Red into Teams is a fucking horrible idea to begin with and should never happen. A merge into Teams should be with naked characters or not at all. Send geared Reds to Blue or Teams instantly becomes a joke.

Or just transfer all Nihilum to their own server since that's basically what they want.
  #25  
Old 11-09-2013, 01:52 AM
SamwiseRed SamwiseRed is offline
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tbh why are we so concerned about the merge? also things can change. im sure if the teams server ends up being highly successful, other things would be considered.
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  #26  
Old 11-09-2013, 01:52 AM
Zade Zade is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Sirken assured us that would never happen.

Dont go back on his words now.
Not sure what he said, but will ask him about it. I do not believe there would be a way to avoid it if there was a hard code.
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  #27  
Old 11-09-2013, 01:55 AM
Elderan Elderan is offline
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Quote:
Originally Posted by Zade [You must be logged in to view images. Log in or Register.]
Not sure what he said, but will ask him about it. I do not believe there would be a way to avoid it if there was a hard code.
A few ways.

There should be 3 teams. Allow for the person to choose their team at character creation. Don't limit teams based on class and or race. This is the only way you can assure each team is fair and balanced.

This will then solve the potential merge issue.
  #28  
Old 11-09-2013, 01:57 AM
s1ckness s1ckness is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Keep in mind, if a merge of red into teams happens.

There HAS to be a way people on red can choose their team no matter race/class. You CANNOT split up guilds.
why not?

if teams and red merged id think it would be FFA btw
  #29  
Old 11-09-2013, 01:59 AM
SamwiseRed SamwiseRed is offline
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choosing 3 teams at creation? da fuck mite as well just keep red99.

also this is everquest, fair and balance are not classic.

planning the server around merge issues is fail to begin with. lets concentrate on having the best damn classic pvp teams server to ever exist, not what will become of it later. the launch is the most important thing we should be concerned about. it will make or break the server. see red99 launch as a recent example. we almost didnt recover.
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  #30  
Old 11-09-2013, 02:00 AM
Elderan Elderan is offline
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Originally Posted by s1ckness [You must be logged in to view images. Log in or Register.]
this is retarded..

elderan is speaking for the better of his guild, not for the better of the server ..
The second option for the merge is to allow for race/class changes on the merge...
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