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#61
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Quote:
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#63
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naw sz ruleset or dum
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Current Games:
Naw | ||
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#65
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Wasn't it divided based on religion and starting city?
e.g. All teams got access to shamans (barbs had good and newt religion) All teams got access to bards (Zek was for evil) Evil didn't get access to druids, rangers, and paladins. Good/newt did not get shadow knights and necros. Faction hits matter... If you're a newt and you kill a high elf, expect to lose faction with high elves. | ||
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#66
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SZ was divided by religion but not by city. This was an attempt to not have contested starting cities but it seems to have failed. I'm ok with SZ rules as long as there's no Kunark at launch.
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#67
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Bump for Alecta Jesus and Sirken Muhammed
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#68
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omfg ppl have a problem with contested starting cities??
CAREBEARS.JPEG seriously, hardcoded teams is faggot enough as it is, try not to gay it up any worse | ||
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#69
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#70
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Hard-coded teams are lame, and reintroduce the whole problem you see on blue.
(You can't force annoying people on your own team out of your camps without resorting to training) 3 Factions is fine but give people an option to turn in their discord book and kill/ be killed by anyone. Or just make an entire faction FFA. Also item loot pls. | ||
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