|  | 
| 
			 
			#1  
			
			
			
			
			
		 | |||
| 
 |  Numb the Dead now needs bone chips Hi Guys, Numb the dead is now requireing a bone chip to cast, and consuming the bone chip. This is a bug, it should not need a reagent. | ||
|  | |||
| 
			 
			#2  
			
			
			
			
			
		 | |||
| 
 |   | ||
|  | |||
| 
			 
			#3  
			
			
			
			
			
		 | ||||
| 
 |   http://web.archive.org/web/200205220...ell.asp?Id=381 Quote: 
 Name: Numb the Dead Level: 4 Mana: 20 Class: Abjuration Era: Original Everquest Vendor(s): Ak`Anon Necro Guild Cabilis Necro Guild Freeport Evil Vendors Grobb SK Guild Neriak Necro/SK Guild Oggok SK Guild Paineel Necro Guild Paineel SK Guild Qeynos Evil Vendors Approx Spell Cost: 5gp Researchable: No Component Needed: Bone Chips Number of Components Needed: 1 Cost of Component: Type: Single Target Crowd Control Max Duration: 2 minutes Casting Time: 2 seconds Recast Time: 3 seconds Actual Effects: Undead Target: Lowers Frenzy Radius (15 Feet) Undead Target: Lowers Reaction Radius (25 Feet) Description: This spell will reduce the aggro range for an undead mob. Very useful to pull a couple of mobs standing near each other. Works very well with feign death pulling. | |||
|  | ||||
| 
			 
			#4  
			
			
			
			
			
		 | |||
| 
 |   I remember ranting disappearing bone chips back in classic when I was lulling undead on my necro. Eventually I realized this was the culprit. Lol. | ||
|  | |||
|  | 
| 
 | 
 |