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#51
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I'm probably most excited to see if/how they weave current EQ lore into EQNext lore, through similarities or direct differences. Example - during the sand art intro they had a quote from Miragul Tah'Re - "Takish'Hiz will stand for eternity!" I would shit my pants to see a GM event(s) down the line about his betrayal of the kingdom and its subsequent downfall. | |||
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#52
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#53
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I realize you want your wife to play, great. I want my 4 foot 7 daughter with no athletic ability to play basketball but I don't expect them to lower the rim in a bball league. Sadly, gaming companies care more about the subscription and there are a lot more bad players paying than good players. | |||
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#54
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#55
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#56
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By they way, you have a hundred games like that already at your disposal. You don't need to wait for a Sony version of Disney MMO in a vague, bastardized fantasy universe to start playing. P.S. in regards to polling the player base for core design ideas, it just shows they lack a strong cohesive vision. It sounds great on paper, but produces really pretty horrid games. The absolute first sign of a potentially great game is the antithesis of this idea. Afterall, as someone once said (and as I have found to be true over and over again), a camel is a horse designed by committee. One designed by a database of PR percentages and fanbois is going to be an impressive frankenstein of fail.
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Last edited by t0lkien; 09-06-2013 at 09:47 PM..
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#57
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Not quite sure what you're getting at.
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Fairiedust Freesyourmind, Enchanter
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#58
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This is infinitely nicer than my original rant I had posted here.
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | |||
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#59
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I so waited for D3, until they showed how classes worked and so many things don't make any logical sense in that game. Wizard get spell power from raw weapon damage? How retarded is that? So by holding a completely mundane giant ass axe my firebolt gets stronger? What happened to wands and staves? Who came up with that crap? GW2 maybe weak for MMO, but its a lot better as spiritual successor to D2 than D3 (at least weapon to skills system makes sense there) On EQN features: half of them will be dumbed down cause they won't work exactly as they are envisioned now, and another half gonna get scrapped completely cause they will run out of time/funds trying to sell it before next WoW expansion hits the shelves... PS. Do we really NEED destructible environment? MMO supposed to be about hunting monsters and finding lost dungeons, not chopping wood and ore in order to build a mushroom farm (aka Teraria)
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Last edited by Kika Maslyaka; 09-06-2013 at 10:43 PM..
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#60
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see avatar, discussion over, may eq next die in the burning hells
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