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  #51  
Old 07-23-2010, 09:39 AM
Remiel Remiel is offline
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this is a myth which i still believe to be true... from personal experience.

You lose HP quicker from 50% to 0% than from 100% to 50%.

By that i mean you get hit for more often, and also at max damage more likely when you are at say 20% hp compared to say if you are at 90% hp.

I always believe this is true. for example I can kill a blue con mob which got me down from 100% hp to 60% hp, and i thought i can kill another one before i had to rest, and ended up dying.
  #52  
Old 07-23-2010, 10:29 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Remiel [You must be logged in to view images. Log in or Register.]
this is a myth which i still believe to be true... from personal experience.

You lose HP quicker from 50% to 0% than from 100% to 50%.

By that i mean you get hit for more often, and also at max damage more likely when you are at say 20% hp compared to say if you are at 90% hp.

I always believe this is true. for example I can kill a blue con mob which got me down from 100% hp to 60% hp, and i thought i can kill another one before i had to rest, and ended up dying.
There is some truth to this actually. Since you get an agility penalty when your hitpoints fall below a certain %. This in turn effects your armor class. So yes indeed you will get hit for more damage and more often from 0-50% than you would from 50-100%.
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  #53  
Old 07-23-2010, 12:01 PM
Lowlife Lowlife is offline
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That you regen hp or mana faster if u sat in water.
  #54  
Old 07-25-2010, 01:27 AM
Bubbles Bubbles is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
Yes, being encumbered lowers your agility, but we have no reason to think MOBs are affected by encumberance.
People still argue all the time as to whether skills like smithing go up based on your STR or INT or WIS or whatever.

From my extensive use of tradeskills on live and other emus, I've come to the (albeit uninformed) conclusion that having a high WIS will give you more successful attempts on average, but raising of skill seems entirely random from what I've seen.

I've almost always trade skilled on a High Elf of one form or another, and I've noticed a far better success % in crafting with them (high wis/int) than I do with elves and dorfs and the like with whom I'd fletch or smith with. I still swear Bubbles is the best smith I've ever had, and her base STR is like 75 or so.

so /shrug. Maybe we'll never fully know, unless the devs wanna slap some code and debugs on us. [You must be logged in to view images. Log in or Register.]

But ppl would surely argue about that in the EC tunnel for hours.
  #55  
Old 07-25-2010, 01:29 AM
Bubbles Bubbles is offline
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People also used to claim that a weapon in your offhand will proc far more than one in your mainhand.

Course that might actually be true.. /shrug.. I don't play classes that can't bind and gate. [You must be logged in to view images. Log in or Register.]
  #56  
Old 07-25-2010, 02:18 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
People still argue all the time as to whether skills like smithing go up based on your STR or INT or WIS or whatever.

From my extensive use of tradeskills on live and other emus, I've come to the (albeit uninformed) conclusion that having a high WIS will give you more successful attempts on average, but raising of skill seems entirely random from what I've seen.

I've almost always trade skilled on a High Elf of one form or another, and I've noticed a far better success % in crafting with them (high wis/int) than I do with elves and dorfs and the like with whom I'd fletch or smith with. I still swear Bubbles is the best smith I've ever had, and her base STR is like 75 or so.

(I will preface this by saying that I have not done extensive research so I could be wrong.)

All tradeskill skill ups are (at least supposed to be) based on which ever is highest: wisdom of intelligence). It did not however have any baring on your success rate and was never supposed to. Success rate is purely determined by your current skill versus the trivial skill level of the item you are attempting to craft.

Smithing is the exception to this rule in so much that strength can also be taken as the primary stat when determining skill ups in smithing. This was done so that warriors and other melee classes don't get completely boned by their lack of intelligence / wisdom when it comes to such an important skill for them.

Source: http://www.eqtraders.com/articles/ar...r=030000000000
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  #57  
Old 07-25-2010, 04:33 AM
Allizia Allizia is offline
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Target someone rich looking and do /d for a donation
  #58  
Old 07-25-2010, 10:23 AM
bluejam bluejam is offline
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http://www.fohguild.org/forums/mmorp...ts-rumors.html

/closethread
  #59  
Old 07-27-2010, 01:32 PM
Excision Rottun Excision Rottun is offline
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Quote:
Originally Posted by Allizia [You must be logged in to view images. Log in or Register.]
Target someone rich looking and do /d for a donation
I loved doing that at EC tunnel.
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  #60  
Old 07-27-2010, 02:55 PM
hepofaus hepofaus is offline
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Default Myths

The Bixies in EC are dropping Rubicite.
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