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  #51  
Old 06-25-2013, 10:16 AM
Tecmos Deception Tecmos Deception is offline
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I think there is a lot to be said of playing EQ for the sake of playing EQ. Just because CC doesn't offer upgrades to a level 60 doesn't mean that level 60 isn't going to have a hell of a good time for many hours /played on an alt in that zone.

Also, I think the "errybody has a 60!" thing is quite an exaggeration. http://p1999pop.dmsimard.com/db/Levels ... 5500+ characters seen on the server and fewer than 300 of them are 60s, even though we have a bare minimum of 800-900 different actual players on the server every single night. 3/4 of the characters on the server are sub-50!
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  #52  
Old 06-25-2013, 10:18 AM
falkun falkun is offline
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Heartbrand, I don't think there are enough players on Red to clear NToV, kill AoW, and the like. It took Red how many weeks from their first foray into VP until they had cleared the zone? And that was with mobs with 32khps. Ya, you'll be in NToV and ST faster because you have far fewer people to key, but you'll also get far less done because you have far fewer people keyed/playing.
  #53  
Old 06-25-2013, 10:22 AM
Tecmos Deception Tecmos Deception is offline
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Besides, it's not like having AAs on red would help "new players" at all anyway. So there are more 60s on red grinding AAs. How is it you figure that will help "newbs" in in the 1-40 zones feel like the server is thriving?
  #54  
Old 06-25-2013, 10:31 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Heartbrand, I don't think there are enough players on Red to clear NToV, kill AoW, and the like. It took Red how many weeks from their first foray into VP until they had cleared the zone? And that was with mobs with 32khps. Ya, you'll be in NToV and ST faster because you have far fewer people to key, but you'll also get far less done because you have far fewer people keyed/playing.
Red cleared PD / Silverwing / Xygoz with 19~ people day one of entering VP. We full clear VP with 28-30.
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  #55  
Old 06-25-2013, 10:32 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Besides, it's not like having AAs on red would help "new players" at all anyway. So there are more 60s on red grinding AAs. How is it you figure that will help "newbs" in in the 1-40 zones feel like the server is thriving?
Pop begets pop. When you see the server with double digits, no one wants to roll there. When it hits 200+ etc., you start thinking oh this server has picked up again let me roll here, and because of this multiple people are now rolling up, more newbs in zones, more people who got burnt out @ high 40's low 50's due to groupage issues etc. It's called momentum.
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  #56  
Old 06-25-2013, 11:03 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I don't play on blue, but on red we have lots of people max level who only log on for raids / occasional pvp skirmishes, there's just no other reason to be online there's nothing else to do. This makes it a ghost town for new players who come, no groups, empty zones, etc. If there were AA's suddenly everyone's online again grinding out AA's, groups are plentiful, newbs don't feel like everything is a ghost town, there's more PVP since there's more people online, higher pop begets even higher pop, etc.

I really think Velious is going to be on farm mode day one here with the exception of ST which obviously requires keys, but the difficulty of ST from what I vaguely recall is below that of NToV anyway. You have AoW in Velious but if you guys can straight up tank the Bee queen who currently puts out more DPS than the AoW, than you can do AoW as well.
Tanking Bee queen for a matter of seconds does not in any way equal tanking a flurrying AoW for minutes. 32khp vs what? a millionish?

I think day 1 Tormax and Statue will be dead, AoW not a chance. Sontalak and Dozekar is fairly dependent on which version they have(or if they have enough information about Doze 1.0 at all)
As far as NToV goes... the tough one is Vyemm, Vulak wasn't a challenge. Will see how we do with Aary i suppose.
Thats all with TMO though and I expect us to have ridiculous numbers.

However most of ST is easier than some of NToV
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  #57  
Old 06-25-2013, 11:05 AM
heartbrand heartbrand is offline
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A lot will depend on resists, if they continue to let us pump our resists to 500 [gotta love having 500 FR vs Nexona], then Velious is going to be pretty trivial.
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  #58  
Old 06-25-2013, 11:11 AM
FenninEQaddict FenninEQaddict is offline
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I think there will be plenty of fun to go around and keep everyone occupied for a few years in Velious. Lets not jump ahead too far yet.

I wonder though with all the zones being CSR zones how the competition will be. Hopefully they will let us know a couple weeks prior to release so I can take vacation time for a week to enjoy the release.
  #59  
Old 06-25-2013, 11:21 AM
xCry0x xCry0x is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Tanking Bee queen for a matter of seconds does not in any way equal tanking a flurrying AoW for minutes. 32khp vs what? a millionish?
A lot of truth in this... people underestimate ntov & AoW mobs were cleric mana actually becomes an issue due to length of the fights.

As to what I am looking forward to in velious.. just like original & kunark I am looking forward to learning the content from an adult perspective. I think I fall into the same category a lot of others here do, when I played originally I was 12/13/14 years old ish and I am constantly amazed now at my lack of understanding of the game.

My live experience of velious was basically sitting in velks lab leveling with scattered runs to kael to farm armor and a handful of tov armor farming runs mixed in... also lots of time spent with my computer removed from my room due to getting in trouble with parents =P Most of my velious raiding experience was as a spectator or tagging along with friends since I kept getting left behind every time i got grounded lol.

Luclin is where I quit and to echo what Tecmos said, the reason I didn't like those later expansions was because they emptied out the 'old world' content. Lguk, solb, seb all empty. It is something that happens in almost every mmo that exists long term and it sucks... it also leads to popularity of these 'classic' servers though. Maybe if I was a more advanced player when Luclin came out I would have enjoyed it more. I think the AA thing was one of the better mechanics for a game because I am the type of player that generally sticks to one char and maxes them out vs having 5 million alts. At the same time AA start to build a barrier where all of a sudden you could be a new lvl 60 but compared to a level 60 with 300 aa points you are a noob still. I also hated the bazaar.
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  #60  
Old 06-25-2013, 11:37 AM
freakyuno freakyuno is offline
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I fairly clearly, remember week 2 Velious AoW raids, and running CH with spot healing chains for 10 to 12 minutes before everyone was out of mana and camp and succor calls started. DPS early in Velious is really low before farmed / geared out velious raid forces.
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