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Old 02-17-2013, 04:17 PM
Nordenwatch Nordenwatch is offline
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OH GOD WHY FD NO
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Old 02-17-2013, 04:19 PM
SamwiseRed SamwiseRed is offline
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will this effect training in vp at all? seriously asking i have no idea if the mobs cast shit on u or not.
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Old 02-17-2013, 05:11 PM
Chloroform Chloroform is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
will this effect training in vp at all? seriously asking i have no idea if the mobs cast shit on u or not.
it effects it big time, but you must control yourself and what u aggro.

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FD is not dead, FD is fixed.
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Old 02-17-2013, 05:17 PM
Splorf22 Splorf22 is offline
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Originally Posted by Chloroform [You must be logged in to view images. Log in or Register.]

FD is not dead, FD is fixed.
Exactly. Seriously, how can you possibly think sneak clearing aggro was classic? We basically had old pre-nerf FD on this server for months now.
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  #5  
Old 02-17-2013, 06:08 PM
Tumdumm Tumdumm is offline
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Quote:
Originally Posted by Chloroform [You must be logged in to view images. Log in or Register.]
it effects it big time, but you must control yourself and what u aggro.

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FD is not dead, FD is fixed.
no one said you can't fd
try getting up from fd hehehe
....now try doing it with 5 angry kids tryin to avenge their fallen group member
  #6  
Old 02-17-2013, 08:40 PM
mwatt mwatt is offline
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Default See thru invis modifictation in TT

So, I gather that there was a change to some live mobs in TT so that they now see thru invis, whereas none did before.

This may indeed have been a classic attribute of TT - it's been so long now I have forgotten... in fact since you have made this change I am sure that you have discovered proof that it should be this way.

Well and good.

I would like to ask though, if I may, how did you decide what percentage or instead which mobs (however you did it) will be able to see thru invis? It seems like MOST of them do, and I have to think that this cannot be right. It seems to make the use of invis no longer feasible at all. Is it possible that the percentage of see thru mobs may need to be adjusted?
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Old 02-18-2013, 10:42 AM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by Chloroform [You must be logged in to view images. Log in or Register.]
FD is not dead, FD is fixed.
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  #8  
Old 02-17-2013, 04:56 PM
Tumdumm Tumdumm is offline
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fd confirmed dead
delete from spellbook to avoid any confusion later
  #9  
Old 02-17-2013, 04:57 PM
Sinlore Sinlore is offline
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What is the point of even rolling a monk now that you have to wait for mobs to path all the way back to spawn to memwipe?

I tested this a bunch today, you can still stand up and sneak and they will sometimes not see you but the second you get out of sneak (aka to split them) they come running.

practically impossible to split if you arent 20 feet from spawn now, not to mention resisting spells also breaking it? WTF?[You must be logged in to view images. Log in or Register.]
  #10  
Old 02-17-2013, 05:02 PM
Tippett Tippett is offline
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Was all tested on eqmac confirmed classic.

Also Monk still best melee in game Sinlore confirmed slow.
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