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#1
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Pretty sure the tarnished weapon combine that you used to melt down a Tarnished weapon + water flask into [small piece of ore/small brick of ore/large brick of ore] weren't added in until the blacksmithing tradeskill overhaul in 2002.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#2
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You're right, but unless they decide to completely revert to the classic setup and take all of those ores off of most vendors, I'm not sure this makes a huge difference. It allows you to save a little plat at the expense of extra combines, but that's about all. The combines themselves are not really significant in terms of skilling up.
Edit: By the way, the 'classic' vendor sell back price for Sheet Metal was only a little less than the purchase price - right around 1 plat. Think about that in relationship to the above... | ||
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Last edited by Xenephex; 05-26-2010 at 07:49 PM..
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#3
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Quote:
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#4
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Quote:
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#5
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add tarnished spear the the list that will not combine with a flask of water to produce ore
http://www.eqtraders.com/search/reve...r=035000000000 | ||
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#6
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Quote:
Good job Tarnished spear combine on being not in game like you shouldn't be.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#7
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Quote:
but it is allowing most tarnished weaps to be converted to different sizes of ore...just 2 or 3 are borked. I wasnt playing back then so I really cant help out. | |||
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#8
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well if your gonna overhaul to classic i want to see banded trivial raised above 125 and FIne steel taking me to 248
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#9
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Quote:
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#10
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Quote:
*Trade Skills Enhanced* Many of the trade skills in game have received massive enhancements, including dozens of new craftable items, new fishing and foraging items, and other things to be discovered once in game. In addition, trade-skill specialization has been implemented. Players will be able to exceed 200 points of skill in ONE of the generally available tradeskills. This includes: - Baking - Blacksmithing - Brewing - Jewelcraft - Tailoring - Fletching - Pottery Once above 200 points in one of these skills, no other skill will be able to exceed 200. Specialization restrictions do not include class or race-specific trade skills such as Alchemy, Make Poison, and Tinkering. Players with race or class-specific trade skills will be able to exceed 200 points of skill in that skill, PLUS any generally available trade skill.
__________________
Anciente the lucky dwarf
Blindlemon - it's Blind lemon, not Blindle mon | |||
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