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  #1  
Old 04-05-2012, 02:58 AM
mizin mizin is offline
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Default Problems with this server from a new players perspective

I'd consider myself a semi-hardcore player depending on who you would compare me to. Being new to this server I've discovered quite a few things that push away and most likely stop other new players from playing past the initial few levels.

1) The gigantic level gap between players. Its no surprise that a majority of the players on this server are already level 40+ most being 50. I'm currently level 20 and in my time playing so far I've only been in about 5 groups. 4 out of these 5 groups were with a player the same level as me who I met early on when he started out. I've since passed him and haven't really found anyone else to play with.

There is a severe lack of groups for anyone pre 20. Sure there may be a small population of us but with the variety of zones to choose from its rare to run into someone your level who wants to group. This severely cripples melee classes specifically. Being a druid I am fully capable of soloing my way up to 50, but I've already ran into multiple people who have stopped playing simply because its taking them forever to get any levels due to lack of groups and melee solo viability. Whether they simply quit, or rerolled another character I'm unsure of.

2) Lack of a global chat system. While this has been said many, many, many, many times before its something I'll repeat with my own reasons. As I type this there is currently around 70 players on the server. Of those 70 players 0 of them are on my friends list, 0 of them are in my zone, and 0 of them are in my guild. This leaves me with no one to even casually chat with at 2:30 am.

Now as I stated before I'm a semi hardcore player and not having anyone to talk to is something I can easily deal with. It's not something that I would quit over, but I can understand how playing at this time and having no one to even chat too while grinding could become extremely boring and make you want to log out.

As it has been said before, the benefits for global chat would out weigh the negatives in my opinion. Will there be fucking retards who say potentially stupid, racist shit, and spam? Probably, but the ability to /ignore will always be there and is an easy tool to use. A worthy trade off for being able to talk to the ones who aren't fools in my opinion.

3) Exp. As much as you'd like to believe people came to this server and they want to enjoy the quest, the grind, the journey, or whatever you'd like to refer to it as... that is not the case. Everyone should be on this server for one reason and the majority of us are. We want PvP and we want lots of it. Want to "enjoy the game, and the grind"? Go to the blue server. You can PvE your heart out with a bigger player base and more options. WE WANT PVP.

I do not believe 10x experience is the solution. I do however believe an increase in experience is. There is a few ways to do this that I could see potentially working. Lower level experience needs to be boosted more. Pre 30 or 35 should be upped from the 100% it is at now to possibly 200-250%. This increase in the lower levels will help us get up to where the majority of the player base already is in a faster manner. This increase will also be huge for melee characters who already have a rough time earning experience alone due to the lack of population.

Getting us to level 30-35 is beneficial in quite a few ways. The first being that mid level pvp is arguably the best pvp. It will also put the newer players closer to the larger player base giving them more of an option on who to play with and what zones to go to.

It may encourage current/old/new players to roll a character here due to the easier leveling and make things like dieing/getting pked seem less forgiving.
I believe post 35 exp is currently fine. I Believe SOME effort needs to be put in if you expect to get to 50 with the rest of us and 35-50 will be just that. A PvP grind. The only difference is you'll have more players to group with and more to PvP with.

I'm not sure that this solution is something that is actually do able however, another solution I could potentially see is "hot zones". zones all through a certain level group that have a bigger exp bonus. Examples would be crushbone, unrest, oasis, permafrost, lguk. These hot zones would be great not only for the increased experience, but would also promote more low to mid level pvp due to the increase of population in said zones.

In the end the majority of us are here to PvP, not to grind out 50 levels again while getting pk raped. We want to have fun and in order to do that we need to have people to play with and talk to. The lower level exp boost, and the global chat will give us both of those things, further encouraging new players to join this server. This is just my 2cents and I really hope I can get non troll feedback on this. Thanks for reading and see you at 50!
Last edited by mizin; 04-05-2012 at 03:05 AM..
  #2  
Old 04-05-2012, 03:01 AM
KabanazyTZ KabanazyTZ is offline
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I started playing 2 weeks ago, I'm 40.
  #3  
Old 04-05-2012, 03:07 AM
mizin mizin is offline
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Quote:
Originally Posted by KabanazyTZ [You must be logged in to view images. Log in or Register.]
I started playing 2 weeks ago, I'm 40.
You're also a wizard? Maybe a mage. You're a solo class who can level really quick based off of that. The leveling problem really comes to those who role a melee type and are forced to either solo painfully painfully slow, or be lucky enough to find a group once a day for an hour.
  #4  
Old 04-05-2012, 03:04 AM
Rushmore Rushmore is offline
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Quote:
Originally Posted by mizin [You must be logged in to view images. Log in or Register.]

2) Lack of a global chat system.

4) Exp. As much as you'd like to believe people came to this server and they want to enjoy the quest, the grind, the journey, or whatever you'd like to refer to it as... that is not the case. Everyone should be on this server for one reason and the majority of us are. We want PvP and we want lots of it. WE WANT PVP.

I do not believe 10x experience is the solution. I do however believe an increase in experience is. There is a few ways to do this that I could see potentially working. Lower level experience needs to be boosted more. Pre 30 or 35 should be upped from the 100% it is at now to possibly 200-250%. This increase in the lower levels will help us get up to where the majority of the player base already is in a faster manner. This increase will also be huge for melee characters who already have a rough time earning experience alone due to the lack of population.

Getting us to level 30-35 is beneficial in quite a few ways. The first being that mid level pvp is arguably the best pvp. It will also put the newer players closer to the larger player base giving them more of an option on who to play with and what zones to go to.

It may encourage current/old/new players to roll a character here due to the easier leveling and make things like dieing/getting pked seem less forgiving.
I believe post 35 exp is currently fine. I Believe SOME effort needs to be put in if you expect to get to 50 with the rest of us and 35-50 will be just that. A PvP grind. The only difference is you'll have more players to group with and more to PvP with.

In the end the majority of us are here to PvP, not to grind out 50 levels again while getting pk raped. We want to have fun and in order to do that we need to have people to play with and talk to. The lower level exp boost, and the global chat will give us both of those things, further encouraging new players to join this server.
/fixed

Any player should never be below the minimum pvp range of a level 50-60! So fuck it! Get them to that point! 35++ quickly. Who cares if someone levels a mage or whatever the fuck you can throw at this...they will do it anyway. Get the new player and old player involved fast! do it! do it Now!
(listening to "Circumambient" by Grimes)
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Last edited by Rushmore; 04-05-2012 at 03:10 AM..
  #5  
Old 04-05-2012, 03:21 AM
Nirgon Nirgon is offline
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If you know what's coming and do something dumb anyway = you extra dumb
  #6  
Old 04-05-2012, 03:42 AM
Harrison Harrison is offline
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Thread #21198278 crying about experience rates that are already higher than the previous P99 server.
  #7  
Old 04-05-2012, 03:51 AM
SearyxTZ SearyxTZ is offline
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You are absolutely right Harrison - it seems that the typical red server player isn't willing to do a 200 hour grind and would rather spend more time PvPing.

I'm glad you're bringing visibility to this problem.
  #8  
Old 04-05-2012, 03:51 AM
Dullah Dullah is offline
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Exp rates are already waaaay higher than classic on our "classic" server.

Its true though, groups are hard to find and with many people leaving the server due to decreasing pop, the game doesn't have that appeal it has when you're out doing stuff with people in every zone.

Hopefully new content will be added soon including sol ro and it will bring an influx of new blood to the server.

Higher xp rates are not the answer. I leveled an alt in a group multiple times in 1 night in my 30s. No way that was happening on live, so be thankful for the boost.
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  #9  
Old 04-05-2012, 03:56 AM
Dullah Dullah is offline
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Actually, the average player here came here for the entire classic EQ experience as well as classic pvp, not some retarded pvp instant 50 call of duty mmo.
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  #10  
Old 04-05-2012, 04:04 AM
Slathar Slathar is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Actually, the average player here came here for the entire classic EQ experience as well as classic pvp, not some retarded pvp instant 50 call of duty mmo.
i play EQ like its an fps
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