Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-03-2010, 05:44 PM
Tajin898 Tajin898 is offline
Orc

Tajin898's Avatar

Join Date: Apr 2010
Posts: 38
Default The Plight of the Shadow Knight

This thread is just my attempt to get feedback from everyone on what the life of a Shadow Knight looks like into Kunark and ultimately Velious.

The word on the street is that SK's have it very well right now, great aggro-holders and what not. But that Warriors begin to take the lead in Kunark and hold it throughout Velious. So, what becomes of SK's (and ultimately Paladins as well, though I'm only concerned about SK's in this thread)?

Are they still sought after as tanks? Can they raid tank? Can they solo? Just looking for overall thoughts on what to expect through the coming 2 expansions.

Thanks so much for the feedback!
  #2  
Old 05-03-2010, 07:14 PM
Tallenn Tallenn is offline
Sarnak


Join Date: Mar 2010
Posts: 295
Default

As far as I know, it is only /disc defensive that makes warriors any better at tanking anything than SKs/Pallys. Knights will always be able to get and hold agro better, and aside from defensive will always be able to take the hits just as well.
__________________
Tallenn 40 Druid
Marlock 29 Enchanter
  #3  
Old 05-03-2010, 08:45 PM
President President is offline
Fire Giant


Join Date: Oct 2009
Posts: 872
Default

Quote:
Originally Posted by Tallenn [You must be logged in to view images. Log in or Register.]
As far as I know, it is only /disc defensive that makes warriors any better at tanking anything than SKs/Pallys. Knights will always be able to get and hold agro better, and aside from defensive will always be able to take the hits just as well.
Uh warriors take hits much better than SK's and Pallys.
  #4  
Old 05-04-2010, 11:06 AM
Tallenn Tallenn is offline
Sarnak


Join Date: Mar 2010
Posts: 295
Default

Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Uh warriors take hits much better than SK's and Pallys.
I keep hearing that, but so far, I've never heard of any mechanic that actually makes it true. I'm not trying to be facetious, I'm honestly curious about exactly HOW warriors are able to take more damage than Paladins and SKs.

Do they have a different mitigation table?
Do they have access to gear with much better AC?
Do they have a higher mitigation cap?

I've already mentioned defensive disc, but aside from that (it's got a recast delay, and it's only a short term -usually 1 fight- discipline) what specific game mechanic(s) make warriors better?

I generally played a healer class in live- druid, then cleric- and I noticed a considerable difference in ability to hold agro, but almost no difference in ability to take damage. This was not just classic, but all the way through LDoN. Now the fact is, tanks always have been, and probably always will be, under-represented, so you take whoever you can get for your group, but when there's a choice, most people will choose the SK, then the Pal, then the War for an XP group.

All I have to go by is the perception, based on personal experience. If you have real game data to refute that perception, some real in-game mechanic that really does help warriors take damage better than knights, then I honestly, truly would like to hear it, and see the evidence.
__________________
Tallenn 40 Druid
Marlock 29 Enchanter
  #5  
Old 05-04-2010, 01:12 PM
Wolrok Wolrok is offline
Large Rat


Join Date: Jan 2010
Posts: 6
Default

If I remember correctly, warriors have higher defensive skill caps (which gives slightly higher mitigation) and gets more HP from stamina than paladins or shadowknights. I believe they also have passive damage reduction (5% less damage?).

That being said, I wouldn't be surprised if on P1999, that a shadowknight or paladin ends up main tanking some of the Kunark/Velious raids.

Player skill is quite a bit different now than it was back when those expansions were first released.
  #6  
Old 05-04-2010, 01:23 PM
Nedala Nedala is offline
Planar Protector

Nedala's Avatar

Join Date: Mar 2010
Location: Switzerland
Posts: 1,014
Default

At least the ToV armor for warriors is way better and has a good amound more AC than the paladin ToV armor.
  #7  
Old 05-04-2010, 03:36 PM
Kainzo Kainzo is offline
Sarnak

Kainzo's Avatar

Join Date: May 2010
Posts: 254
Default

Quote:
Originally Posted by Wolrok [You must be logged in to view images. Log in or Register.]
If I remember correctly, warriors have higher defensive skill caps (which gives slightly higher mitigation) and gets more HP from stamina than paladins or shadowknights. I believe they also have passive damage reduction (5% less damage?).

That being said, I wouldn't be surprised if on P1999, that a shadowknight or paladin ends up main tanking some of the Kunark/Velious raids.

Player skill is quite a bit different now than it was back when those expansions were first released.
Player skill is about the same, there are just more players in the MMO genre.
  #8  
Old 05-03-2010, 08:16 PM
xorbier xorbier is offline
Aviak


Join Date: Mar 2010
Posts: 87
Default

It depends if your talking about grouping or raiding. In my experience warriors were the preferred tank in Kunark and Velious but sk's and paly's did fine in groups. Warriors really shined on raids where they are significantly superior. This is a fact and I would tend to think most would agree. This isn't to say sk's or paly's are bad but higher hit points, higher ac, and defensive abilities are all contributing factors that make warriors better at taking damage. Which class does the most damage is another story but that's not a tanks priority.

Having played a warrior from classic to PoP I will say it's harder for them to keep aggro initially, but this gets easier with better weapons released in Kunark and even easier in Velious where the difference is negligible. I never had issues getting groups and was frequently told I was much easier to heal then SKs or Palys.

If your goal is to be a raid tank you should consider rolling a warrior. If you want the flexibility of tanking and playing a dps role SKs would probably be the better choice. SKs tend to be preferred as a dps role as well.

If you disagree you're a racist.
  #9  
Old 05-03-2010, 09:03 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
Default

I've had Sks tank on a few raids during kunark/velious and they did very well. Don't think it's "much better," in fact i think the difference has always remained quite slight.
  #10  
Old 05-03-2010, 09:58 PM
TheDudeAbides TheDudeAbides is offline
Kobold

TheDudeAbides's Avatar

Join Date: Dec 2009
Posts: 146
Default

In Kunark/Velious it's no contest

Warrior hands down
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:49 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.