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#1
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It occurred to me that perhaps the P99 staff could charge a fee (say 10000p, for example) for renaming characters. The money paid for the service would be deleted to combat inflation. This would also work well for those buying new accounts, because they could personalize those characters in that regard (not that I necessarily condone trading accounts but that's something else altogether). There may be some pejorative consequences to this idea that I've failed to consider, though I thought I'd make a post about it anyway.
What do you think then? | ||
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#2
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Well, no. Then there's nothing to stop someone from acting like a total dick, because consequences for your actions would be basically nonexistent as long as you didn't incur a ban.
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#3
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a name earns a reputation that is priceless and this is a stupid idea because of that
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#4
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Funny that in a game where you can have many names, a concern exists over changing a name. I would support the 10K to name change...even other changes such as sex, race would be good money sinks.
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#5
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Quote:
and don't even get started on updating faction for the new race... | |||
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#6
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Quote:
__________________
Irving, Human Paladin of Karana
Korisek, Iksar Warrior of Cazic-Thule And 5 others. I don't like empty character slots that much. | |||
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#7
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Quote:
HOWEVER, it does creates an issue of - you could have never gotten faction X to Ally, cause you can only raise that faction with a quest, which requires at least Amiable to that faction to begin with, which is only available to halflings, so an ogre could never had that faction quest opportunity to begin with. | |||
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#8
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Money sinks are good for the economy and the game could definitely use more of them.
Name change would definitely be a hot topic for debate though. | ||
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#9
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Quote:
TBH the largest money sink in the game for me at the moment is definitely potions. 10 charge port potions are around 3k a pop, and resist potions around 750. Having to carry all of these easily starts to add up, especially if you factor in the price of single charge gate potions that cost 1k. I had heard rumors of Lynuga being too common of a spawn, or the rate at which mallets are awarded being too high, which is also a fairly large money sink for most people/guilds. Unfortunately the current in game money sinks (potions/recharges) only seem to be utilized by a narrower crowd of people. Something with a more broad scope that could be used by all players would be neat/handy however due to the very small community we have and the fact that reputation does matter on your current character (this is classic!) I don't think name changes are the best way to go about having a money sink. The MOST classic money sink I could thing of would be something similar to the Shadowhaven casino that was introduced on live (I can't remember if this was during Luclin or later) since it was actually introduced by Sony, albeit a little after the current period. Edit: I just wanted to add that currently I'm not sure this is a big issue, because the amount of platinum in the system doesn't seem to be THAT crazy. Top items are selling for about what they were on live at the moment, and our economy hasn't really become stagnant yet (as I'm very sure it will a few years after Velious is released under the assumption this server becomes locked in that state) so prices fluctuate within pretty standard bounds that can be farmed by most all players. The top prices I remember things selling for on T-marr during Velious were SoDs and BoCs selling for around 500k a piece. That seems pretty on par with how top end raid items (CoFs/BCGs) sell around here, and then there are the lower tier items like Manastones/fungis/RBBs that are a bit cheaper. Longest edit ever. | |||
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Last edited by Mcbard; 11-02-2011 at 11:26 AM..
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#10
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Let's keep it short and simple on the debate:
"Not Classic" | ||
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